#ifndef _MTransformationMatrix #define _MTransformationMatrix // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MTransformationMatrix // // ***************************************************************************** // // CLASS DESCRIPTION (MTransformationMatrix) // // An MTransformationMatrix allows the manipulation of the individual // transformation components (eg scale, rotation, shear, etc) of a four by // four transformation matrix. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MMatrix; class MVector; class MPoint; class MQuaternion; class MEulerRotation; #define MTransformationMatrix_kTol 1.0e-10 // ***************************************************************************** // CLASS DECLARATION (MTransformationMatrix) /// Transformation matrix. (OpenMaya) (OpenMaya.py) /** Class for constructing transformation matrices */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MTransformationMatrix { public: /// enum RotationOrder { /// kInvalid, /// kXYZ, /// kYZX, /// kZXY, /// kXZY, /// kYXZ, /// kZYX, /// kLast }; /// ~MTransformationMatrix(); /// MTransformationMatrix(); /// MTransformationMatrix( const MTransformationMatrix& src ); /// MTransformationMatrix( const MMatrix& src ); /// MTransformationMatrix& operator= ( const MTransformationMatrix &src ); /// MTransformationMatrix& operator= ( const MMatrix &src ); /// MMatrix asMatrix() const; /// MMatrix asMatrix(double percent) const; /// MMatrix asMatrixInverse() const; /// MMatrix asScaleMatrix() const; /// MMatrix asRotateMatrix() const; /// MStatus getScale( double[3], MSpace::Space ) const; /// MStatus setScale( const double[3], MSpace::Space ); /// MStatus addScale( const double[3], MSpace::Space ); /// MQuaternion rotation() const; /// MTransformationMatrix &rotateTo( const MQuaternion &q ); /// MTransformationMatrix &rotateBy( const MQuaternion &q, MSpace::Space space, MStatus *ReturnStatus = NULL); /// MEulerRotation eulerRotation() const; /// MTransformationMatrix &rotateTo( const MEulerRotation &e ); /// MTransformationMatrix &rotateBy( const MEulerRotation &e, MSpace::Space space, MStatus *ReturnStatus = NULL); /// MStatus getRotationQuaternion( double &x, double &y, double &z, double &w ) const; /// MStatus setRotationQuaternion( double x, double y, double z, double w ); /// MStatus addRotationQuaternion( double x, double y, double z, double w, MSpace::Space ); /// MStatus getRotation( double[3], RotationOrder& order ) const; /// MStatus setRotation( const double rotation[3], RotationOrder order ); /// MStatus addRotation( const double rotation[3], RotationOrder order, MSpace::Space ); /// RotationOrder rotationOrder( MStatus* ReturnStatus = NULL ) const; /// MStatus reorderRotation( RotationOrder& order ); /// MStatus setToRotationAxis( const MVector &axis, double rotation ); /// MQuaternion rotationOrientation() const; /// MTransformationMatrix &setRotationOrientation( const MQuaternion &q ); /// MVector getTranslation( MSpace::Space, MStatus* ReturnStatus=NULL ) const; /// MStatus setTranslation( const MVector& vector, MSpace::Space ); /// MStatus addTranslation( const MVector& vector, MSpace::Space ); /// MStatus setShear( const double[3], MSpace::Space ); /// MStatus getShear( double[3], MSpace::Space ) const; /// MStatus addShear( const double[3], MSpace::Space ); /// MPoint scalePivot( MSpace::Space, MStatus* ReturnStatus = NULL ) const; /// MStatus setScalePivot( const MPoint&, MSpace::Space, bool balance ); /// MVector scalePivotTranslation(MSpace::Space, MStatus* ReturnStatus=NULL )const; /// MStatus setScalePivotTranslation( const MVector& vector, MSpace::Space ); /// MPoint rotatePivot( MSpace::Space, MStatus* ReturnStatus=NULL ) const; /// MStatus setRotatePivot( const MPoint& point, MSpace::Space, bool balance ); /// MVector rotatePivotTranslation( MSpace::Space space, MStatus* ReturnStatus=NULL ) const; /// MStatus setRotatePivotTranslation( const MVector& vector, MSpace::Space space ); /// bool isEquivalent ( const MTransformationMatrix &other, double tolerance = MTransformationMatrix_kTol ) const; /// bool operator == (const MTransformationMatrix & other ) const; /// bool operator != ( const MTransformationMatrix & other ) const; /// OBSOLETE MStatus getRotation( double[3], RotationOrder& order, MSpace::Space ) const; /// OBSOLETE MStatus setRotation( const double rotation[3], RotationOrder order, MSpace::Space ); /// OBSOLETE MStatus getRotationQuaternion( double &x, double &y, double &z, double &w, MSpace::Space ) const; /// OBSOLETE MStatus setRotationQuaternion( double x, double y, double z, double w, MSpace::Space ); /// OBSOLETE MVector translation( MSpace::Space, MStatus* ReturnStatus=NULL ) const; /// static const MTransformationMatrix identity; protected: // No protected members private: const void* data; const char* className() const; MTransformationMatrix( const void* ); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MTransformationMatrix */