#ifndef _MSwatchRenderBase #define _MSwatchRenderBase // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MSwatchRenderBase // // **************************************************************************** // // CLASS DESCRIPTION (MSwatchRenderBase) // // **************************************************************************** #if defined __cplusplus #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 // INCLUDED HEADER FILES #include // DECLARATIONS class MObject ; /// Swatch Render Base class (OpenMayaRender) (OpenMayaRender.py) /** A class providing an interface through which a plugin can implement a class to provide custom rendered images for swatches which are displayed in hypershade and the Attribute Editor. By deriving from this class and implementing the doIteration function, swatches for nodes (having the required classification) can be custom rendered by the plugin. The derived class needs to be registered with Maya using the interface provided by MSwatchRenderRegister. Please refer to documentation of MSwatchRenderRegister for more details. To indicate that swatch for a certain node type will be generated by the plugin the classfication string of the node needs to contain the following string : "swatch/" The swatch generator name string should match the name used to register the swatch generator class. */ class OPENMAYARENDER_EXPORT MSwatchRenderBase { public: /// constructor MSwatchRenderBase(MObject obj, MObject renderObj, int res); /// destructor virtual ~MSwatchRenderBase(); /// Method called to do swatch image generation, derived classes /// needs to implement this. virtual bool doIteration() ; /// returns the node for which the swatch is required to be generated MObject swatchNode() const ; /// returns the node used to compute the swatch MObject node() const ; /// returns the expected resolution of the swatch image int resolution() const ; /// returns the swatch image MImage& image() ; // this has to be a reference otherwise the internal image gets deleted ! protected : // node for which the swatch is required MObject fObjToSwatch ; MObject fObjToRender ; // object in which the swatch image should be stored MImage fImage ; // resolution at which the swatch image is to be generated int fRes ; private: // No private members }; inline MObject MSwatchRenderBase::swatchNode() const { return fObjToSwatch ; } inline MObject MSwatchRenderBase::node() const { return fObjToRender ; } inline int MSwatchRenderBase::resolution() const { return fRes ; } inline MImage& MSwatchRenderBase::image() { return fImage ; } #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // **************************************************************************** #endif /* __cplusplus */ #endif /* _MSwatchRenderBase */