#ifndef _MStringArray #define _MStringArray // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MStringArray // // ***************************************************************************** // // CLASS DESCRIPTION (MStringArray) // // This class implements an array of MStrings. Common convenience functions // are available, and the implementation is compatible with the internal // Maya implementation so that it can be passed efficiently between plugins // and internal maya data structures. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MString; // ***************************************************************************** // CLASS DECLARATION (MStringArray) /// Array of MStrings data type. (OpenMaya) /** Implement an array of MStrings data type. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MStringArray { public: /// MStringArray(); /// MStringArray( const MStringArray& other ); /// MStringArray( const MString strings[], unsigned int count ); /// MStringArray( const char* strings[], unsigned int count ); /// MStringArray( unsigned int initialSize, const MString &initialValue ); /// ~MStringArray(); /// MString operator[]( unsigned int index ) const; /// MStringArray & operator=( const MStringArray & other ); /// MStatus set( const MString& element, unsigned int index ); /// MStatus set( char* element, unsigned int index ); /// MStatus setLength( unsigned int length ); /// unsigned int length() const; /// MStatus remove( unsigned int index ); /// MStatus insert( const MString & element, unsigned int index ); /// MStatus append( const MString & element ); /// MStatus clear(); /// MStatus get( MString array[] ) const; /// MStatus get( char* array[] ) const; /// void setSizeIncrement ( unsigned int newIncrement ); /// unsigned int sizeIncrement () const; BEGIN_NO_SCRIPT_SUPPORT: /// NO SCRIPT SUPPORT MString& operator[]( unsigned int index ); /// NO SCRIPT SUPPORT friend OPENMAYA_EXPORT std::ostream &operator<<(std::ostream &os, const MStringArray &array); END_NO_SCRIPT_SUPPORT: protected: // No protected members private: MStringArray( void* ); void * arr; struct arrItem{ const char *debugPeekValue; void* item; }; const arrItem* debugPeekValue; bool own; static const char* className(); void syncDebugPeekValue(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MStringArray */