#ifndef _MSelectionList #define _MSelectionList // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MSelectionList // // ***************************************************************************** // // CLASS DESCRIPTION (MSelectionList) // // This class implements a list of MObjects. // // The global selection list is a special case where the objects on the list // are also active objects in Maya. // // Besides the usual list methods, this class also provides an add method // which retrieves objects from Maya, such as dependency nodes, by name. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS class MDagPath; class MString; class MStringArray; class MPlug; // ***************************************************************************** // CLASS DECLARATION (MSelectionList) /// A list of MObjects. (OpenMaya) (OpenMaya.py) /** Implement a list of MObjects. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MSelectionList { public: /// enum MergeStrategy { /// kMergeNormal=0, /// kXORWithList, /// kRemoveFromList }; /// MSelectionList(); /// MSelectionList( const MSelectionList & src ); /// virtual ~MSelectionList(); /// MStatus clear (); /// bool isEmpty ( MStatus * ReturnStatus = NULL ) const; /// unsigned int length ( MStatus * ReturnStatus = NULL ) const; /// MStatus getDependNode ( unsigned int index, MObject &depNode ) const; /// MStatus getDagPath ( unsigned int index, MDagPath &dagPath, MObject &component = MObject::kNullObj ) const; /// MStatus getPlug ( unsigned int index, MPlug &plug ) const; /// MStatus add ( const MObject & object, const bool mergeWithExisting = false ); /// MStatus add ( const MDagPath & object, const MObject & component = MObject::kNullObj, const bool mergeWithExisting = false ); /// MStatus add ( const MString & matchString ); /// MStatus add ( const MPlug & plug, const bool mergeWithExisting = false ); /// MStatus remove ( unsigned int index ); /// MStatus replace ( unsigned int index, const MObject & item ); /// MStatus replace ( unsigned int index, const MDagPath& item, const MObject& component = MObject::kNullObj ); /// MStatus replace ( unsigned int index, const MPlug & plug ); /// bool hasItem ( const MObject & item, MStatus* ReturnStatus = NULL ) const; /// bool hasItem ( const MDagPath& item, const MObject& component = MObject::kNullObj, MStatus* ReturnStatus = NULL ) const; /// bool hasItem ( const MPlug & plug, MStatus* ReturnStatus = NULL ) const; /// bool hasItemPartly ( const MDagPath& item, const MObject& component, MStatus* ReturnStatus = NULL ) const; /// MStatus toggle ( const MDagPath& item, const MObject& component = MObject::kNullObj ); /// MSelectionList& operator =( const MSelectionList& other ); /// MStatus merge( const MSelectionList& other, const MergeStrategy strategy = kMergeNormal ); /// MStatus merge( const MDagPath& object, const MObject& component = MObject::kNullObj, const MergeStrategy strategy = kMergeNormal ); /// MStatus getSelectionStrings( MStringArray & array ) const; /// MStatus getSelectionStrings( unsigned int index, MStringArray & array ) const; protected: // No protected members private: MSelectionList( void * ); static const char* className(); void merge( const void*, const MergeStrategy strategy ); void * list_data; bool fOwn; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MSelectionList */