#ifndef _MSelectInfo #define _MSelectInfo // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MSelectInfo // // MSelectInfo is used with user defined shape selection and is passed // as an argument to the MPxSurfaceShapeUI::select method. // This class encapsulates all the selection state information for // selected objects. // // ***************************************************************************** // // CLASS DESCRIPTION (MSelectInfo) // // ***************************************************************************** // #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MSelectionMask; class MPoint; class MPointArray; class MVector; class MSelectionList; class MMatrix; // ***************************************************************************** // CLASS DECLARATION (MSelectInfo) /// Selection state information used in MPxSurfaceShapeUI::select (OpenMayaUI) (OpenMayaUI.py) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MSelectInfo : public MDrawInfo { public: /// MSelectInfo(); /// MSelectInfo( const MSelectInfo& in ); /// ~MSelectInfo(); public: // Public accessor methods /// M3dView view(); /// bool singleSelection() const; /// bool selectClosest() const; /// bool selectable( MSelectionMask & mask ) const; /// bool selectableComponent( bool displayed, MSelectionMask & mask ) const; /// bool isRay() const; /// MMatrix getAlignmentMatrix() const; /// void getLocalRay( MPoint&, MVector & ) const; /// bool selectForHilite( const MSelectionMask & ) const; /// bool selectOnHilitedOnly() const; /// int highestPriority() const; /// void setHighestPriority( int ); /// void addSelection( const MSelectionList &item, const MPoint &point, MSelectionList &list, MPointArray &points, const MSelectionMask & mask, bool isComponent ); /// MDagPath selectPath() const; protected: // No protected members private: const char* className() const; MSelectInfo( void* in ); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MSelectInfo */