// //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MRenderTarget // // ***************************************************************************** // // CLASS DESCRIPTION (MRenderTarget) // // MRenderTarget is a class contains information about a given // hardware render target. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #ifndef _MRenderTarget #define _MRenderTarget #include class MHardwareRenderer; class THviewportRenderer; class MRenderingInfo; class MImage; // ***************************************************************************** // CLASS DECLARATION (MRenderTarget) /// Information to perform rendering into a hardware render target. (OpenMayaRender) (OpenMayaRender.py) /** This class contains information about render targets */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYARENDER_EXPORT MRenderTarget { public: /// Width of render target in pixels unsigned int width() const; /// Height of render target in pixels unsigned int height() const; /// void makeTargetCurrent() const; /// MStatus writeColorBuffer( const MImage &image, signed short x = 0, signed short y = 0, bool writeDepth = false) const; protected: // No protected data private: MRenderTarget(); ~MRenderTarget(); void set( void * ); void setWidth( unsigned int w ) { fWidth = w; } void setHeight( unsigned int h ) { fHeight = h; } friend class MHardwareRenderer; friend class MRenderingInfo; // Render target dimensions unsigned int fWidth; unsigned int fHeight; void *fRenderTarget; }; #endif // _MRenderTarget #endif