#ifndef __MPxUITableControl_h #define __MPxUITableControl_h // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MPxUITableControl // // ***************************************************************************** // // CLASS DESCRIPTION (MPxUITableControl) // // This is the base class for all UI table controls. It allows API // users to create new custom tables for the Maya UI. Note, this // class is pure virtual and users of this class must override the // getCell() method. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MStatus; class MPxControlCommand; class MString; // ***************************************************************************** // CLASS DECLARATION (MPxUITableControl) /// Base class for creating new spreadsheet controls. (OpenMayaUI) (OpenMayaMPx.py) /** Base class for creating new spreadsheet controls. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MPxUITableControl : public MPxUIControl { public: /// MPxUITableControl ( MPxControlCommand & ); /// virtual ~MPxUITableControl (); /// enum MLabelType { /// kNoLabel, /// kRowLabel, /// kColumnLabel, /// kAllLabels }; /// MStatus redrawLabels( MLabelType lt = kAllLabels ); /// MStatus redrawCells(); /// MStatus addToSelection( unsigned int row, unsigned int col ); /// MStatus removeFromSelection( unsigned int row, unsigned int column ); /// MStatus clearSelection( ); /// MStatus setSelection( unsigned int row, unsigned int column ); /// MStatus setSelection( unsigned int firstRow, unsigned int lastRow, unsigned int firstCol, unsigned int lastCol ); /// MStatus setNumberOfRows( unsigned int count ); /// unsigned int numberOfRows( MStatus *ReturnStatus = NULL ); /// MStatus setNumberOfColumns( unsigned int count ); /// unsigned int numberOfColumns( MStatus *ReturnStatus = NULL ) const; /// bool suspendUpdates( bool update, MStatus *ReturnStatue = NULL ); /// bool isSelected( unsigned int row, unsigned int col, MStatus *status = NULL ); /// virtual bool collapseOrExpandRow( unsigned int row ); protected: /// virtual MString cellString( unsigned int r, unsigned int c, bool &ValidCell); /// virtual MString labelString( MLabelType labelType, unsigned int n); //BEGIN_NO_SCRIPT_SUPPORT: /// NO SCRIPT SUPPORT virtual bool getCell( unsigned int r, unsigned int c, MString &value ); /// NO SCRIPT SUPPORT virtual void getLabel( MLabelType labelType, unsigned int n, MString &value ); //END_NO_SCRIPT_SUPPORT: /// virtual bool allowEdit( ) const ; /// virtual bool allowSelection( int top, int left, int bottom, int right ); private: MPxUITableControl(); MPxUITableControl( const MPxUITableControl & ); MPxUITableControl & operator=( const MPxUITableControl & ); const char * className () const; friend class MPxControlCommand; void * instance; }; // ***************************************************************************** #endif /* _cplusplus */ #endif /* MPxUITableControl */