// //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MPxMaterialInformation // // **************************************************************************** // // CLASS DESCRIPTION (MPxMaterialInformation) // // **************************************************************************** #if defined __cplusplus // **************************************************************************** // INCLUDED HEADER FILES #ifndef _MPxMaterialInformation #define _MPxMaterialInformation #include #include #include #include #include // **************************************************************************** #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class MaterialInputData { public: // Shininess value float shininess; // Ambient color MColor ambient; // Diffuse color MColor diffuse; // Emission color MColor emission; // Specular color MColor specular; // Tells whether the material has transparency or not. bool hasTransparency; protected: // No protected members private: // No private members }; // CLASS DECLARATION (MPxMaterialInformation) /// Material information proxy. (OpenMaya) (OpenMayaMPx.py) class OPENMAYA_EXPORT MPxMaterialInformation { public: enum MaterialType { kSimpleMaterial = 0, kTexture, kOverrideDraw }; /// MPxMaterialInformation(MObject & materialNode); /// virtual ~MPxMaterialInformation(); /// bool useMaterialAsTexture(); // Virtual overrides /// virtual bool materialInfoIsDirty(const MPlug& plug) = 0 ; /// virtual bool connectAsTexture(const MPlug& plug) = 0 ; /// virtual bool textureDisconnected(const MPlug& plug) = 0 ; /// virtual bool computeMaterial(MaterialInputData& data)= 0 ; protected: friend class MFnPlugin; // Default constructor is protected MPxMaterialInformation(); // The shader node this material is based on // MObject fMaterialNode; // Based on the material type the shader will be rendered // differently in the Maya viewport // MaterialType fMaterialType; // fInstance Needs to be visible from static non-member methods in MFnPlugin public: void* fInstance; private: // No private members }; #endif/* __cplusplus */ #endif/* _MPxMaterialInformation */