#ifndef _MPxGeometryIterator #define _MPxGeometryIterator // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MPxGeometryIterator // // ***************************************************************************** // // CLASS DESCRIPTION (MPxGeometryIterator) // // This is the base class for user defined geometry iterators. // Geometry iterator allow iterating over components in geometry // in a geometry independent manner. This base class defines // the interface to be used maya when a generic component iteration // is required. // // This class is used in conjunction with MPxSurfaceShape to provide // an iterator for components in a user defined shape. // The main methods to override in this class are point and set point. // The reset, isDone, and next methods have a default implementation // and should only be overridden if the component being iterator on // is not a single indexed component type. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include // ***************************************************************************** // DECLARATIONS class MPxSurfaceShape; class MPoint; class MObjectArray; class TcomponentList; // ***************************************************************************** // CLASS DECLARATION (MPxGeometryIterator) /// Base class for user defined geometry iterators. (OpenMaya) (OpenMayaMPx.py) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MPxGeometryIterator { public: /// MPxGeometryIterator( void * userGeometry, MObjectArray & components ); /// MPxGeometryIterator( void * userGeometry, MObject & components ); /// virtual ~MPxGeometryIterator(); ///////////////////////////////////////////////////////////////////////// // Methods to overload // Item by item traversal methods // /// virtual bool isDone() const; /// virtual void next(); /// virtual void reset(); // component for Item /// virtual void component( MObject &component ); // Item's point info access methods // /// virtual bool hasPoints() const; /// virtual int iteratorCount() const; /// virtual MPoint point() const; /// virtual void setPoint( const MPoint & ) const; /// virtual int setPointGetNext( MPoint & ); /// virtual int index() const; /// virtual bool hasNormals() const; /// virtual int indexUnsimplified() const; //////////////////////////////////////////////////////////////////////// // Methods to access the iterator values. // These values are used when iterating over all components // of a shape when there are no components specified. /// int currentPoint() const; /// void setCurrentPoint( int ); /// int maxPoints() const; /// void setMaxPoints( int ); // Method to (optionally) set object (to allow tweaking of history) // /// void setObject( MPxSurfaceShape & ); /// void* geometry() const; protected: private: static const char* className(); void * instance; TcomponentList *compList; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxGeometryIterator */