#ifndef _MPxDeformerNode #define _MPxDeformerNode // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MPxDeformerNode // // ***************************************************************************** // // CLASS DESCRIPTION (MPxDeformerNode) // // MPxDeformerNode allows the creation of user-defined deformers. A deformer // is a node which takes any number of input geometries, deforms them and // places the output into the output geometry attribute. // // For more information, please see the built-in documentation // in MPxDeformerNode.cpp. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MPxDeformerNode) class MItGeometry; class MDagModifier; /// Base class for user defined Deformers (OpenMayaAnim) (OpenMayaMPx.py) /** Create user defined Deformers. */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MPxDeformerNode : public MPxNode { public: /// MPxDeformerNode(); /// virtual ~MPxDeformerNode(); /// virtual MPxNode::Type type() const; // Methods to overload // deform is called by computePlug when an output geometry // value is evaluated // /// virtual MStatus deform(MDataBlock& block, MItGeometry& iter, const MMatrix& mat, unsigned int multiIndex); // return the attribute that gets connected to the // deformer tool shape // /// virtual MObject& accessoryAttribute() const; // called at creation time so that the node can create and attach any // that it needs in order to function // /// virtual MStatus accessoryNodeSetup(MDagModifier& cmd); // return the weight value for the given index pair // /// float weightValue( MDataBlock& mblock, unsigned int multiIndex, unsigned int wtIndex); /// void setUseExistingConnectionWhenSetEditing(bool state); // called when the set being deformed by this deformer has been modified to // add/remove this selection list. // /// virtual void setModifiedCallback( MSelectionList& list, bool listAdded ); // Inherited attributes /// input attribute, multi static MObject input; /// input geometry attribute static MObject inputGeom; /// input group id attribute static MObject groupId; /// geometry output attribute static MObject outputGeom; /// weight list attribute, multi static MObject weightList; /// weight attribute, multi static MObject weights; /// envelope attribute static MObject envelope; protected: // No protected members private: static void initialSetup(); static const char* className(); }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MPxNode */