#ifndef _MObjectHandle #define _MObjectHandle // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // ***************************************************************************** // // CLASS: MObjectHandle // // ***************************************************************************** // // CLASS DESCRIPTION (MObjectHandle) // // MObjectHandle is a wrapper class for the MObject class. An MObjectHandle // will provide a user with added information on the validity of an MObject. // Each MObjectHandle that is created registers an entry into a table to // maintain state tracking of the MObject that the handle was created for. // This will help users track when an MObject is invalid and should be // re-retrieved. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** //////////////////////////////////////////////////////////////////////////////// // CLASS DECLARATION (MObjectHandle) /// Generic Class for validating MObjects. (OpenMaya) (OpenMaya.py) class OPENMAYA_EXPORT MObjectHandle { public: /// MObjectHandle(); /// MObjectHandle( const MObject& object ); /// MObjectHandle( const MObjectHandle &handle ); /// ~MObjectHandle(); /// MObject object() const; /// const MObject & objectRef() const; /// bool isValid() const; /// bool isAlive() const; /// bool operator==(const MObject &object) const; /// bool operator==(const MObjectHandle &object) const; /// bool operator!=(const MObject &object) const; /// bool operator!=(const MObjectHandle &object) const; /// MObjectHandle & operator=(const MObject &object ); /// MObjectHandle & operator=(const MObjectHandle &other ); private: // Internal object registration methods void registerObject(); void deregisterObject(); // Internal destructor callback static void registerDestroyedCallback(); static void deregisterDestroyedCallback(); static bool fIsCallbackInitialized; static void destroyedCallback(void*); MObject fObject; bool fIsAlive; bool fIsDependNode; static int fHandleCount; }; // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MObjectHandle */