#ifndef _MMatrix #define _MMatrix // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MMatrix // // ***************************************************************************** // // CLASS DESCRIPTION (MMatrix) // // This class provides access to Maya's internal matrix math library allowing // matrices to be handled easily, and in a manner compatible with internal // Maya data structures. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // DECLARATIONS #define MMatrix_kTol 1.0e-10 // ***************************************************************************** // CLASS DECLARATION (MMatrix) /// A matrix math class for 4x4 matrices of doubles. (OpenMaya) (OpenMaya.py) /** This class provides access to Maya's matrix math library */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MMatrix { public: /// MMatrix(); /// MMatrix( const MMatrix & src ); /// MMatrix( const double m[4][4] ); /// MMatrix( const float m[4][4] ); /// ~MMatrix(); /// MMatrix& operator = (const MMatrix &); /// double operator()(unsigned int row, unsigned int col ) const; /// const double* operator[]( unsigned int row ) const; /// MStatus get( double dest[4][4] ) const; /// MStatus get( float dest[4][4] ) const; /// MMatrix transpose() const; /// MMatrix & setToIdentity(); /// MMatrix & setToProduct( const MMatrix & left, const MMatrix & right ); /// MMatrix & operator+=( const MMatrix & right ); /// MMatrix operator+ ( const MMatrix & right ) const; /// MMatrix & operator-=( const MMatrix & right ); /// MMatrix operator- ( const MMatrix & right ) const; /// MMatrix & operator*=( const MMatrix & right ); /// MMatrix operator* ( const MMatrix & right ) const; /// MMatrix & operator*=( double ); /// MMatrix operator* ( double ) const; /// bool operator==( const MMatrix & other ) const; /// bool operator!=( const MMatrix & other ) const; /// MMatrix inverse() const; /// MMatrix adjoint() const; /// MMatrix homogenize() const; /// double det4x4() const; /// double det3x3() const; /// bool isEquivalent( const MMatrix & other, double tolerance = MMatrix_kTol ) const; /// bool isSingular() const; BEGIN_NO_SCRIPT_SUPPORT: /// NO SCRIPT SUPPORT double& operator()(unsigned int row, unsigned int col ) { return matrix[row][col]; } /// NO SCRIPT SUPPORT double* operator[]( unsigned int row ) { return matrix[row]; } /// NO SCRIPT SUPPORT friend OPENMAYA_EXPORT MMatrix operator* ( double, const MMatrix & right ); /// NO SCRIPT SUPPORT friend OPENMAYA_EXPORT std::ostream& operator<<(std::ostream& os, const MMatrix& m); END_NO_SCRIPT_SUPPORT: /// the matrix data double matrix[4][4]; /// static const MMatrix identity; protected: // No protected members private: static const char* className(); }; #ifdef WANT_GCC41_FRIEND MMatrix operator* ( double, const MMatrix & right ); #endif #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 inline double MMatrix::operator()(unsigned int row, unsigned int col ) const { return matrix[row][col]; } inline const double* MMatrix::operator[]( unsigned int row ) const { return matrix[row]; } // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MMatrix */