#ifndef _MFnRenderLayer #define _MFnRenderLayer // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MFnRenderLayer // // ***************************************************************************** // // CLASS DESCRIPTION (MFnRenderLayer) // // This class is a function set for render layer objects. // This provides functionality for getting the objects present in the // render layer, checking whether the given object is in the current // layer, etc. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS class MDagPath; class MPlug; class MObjectArray; class MObject; #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 // ***************************************************************************** // CLASS DECLARATION (MFnRenderLayer) /// Function set for render layer. (OpenMayaRender) (OpenMayaRender.py) /** Provide functionalities for working with render layers. */ class MObjectArray; #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYARENDER_EXPORT MFnRenderLayer : public MFnDependencyNode { declareMFn(MFnRenderLayer, MFnDependencyNode); public: /// bool inLayer( const MObject &transform, MStatus *ReturnStatus = NULL ); /// MStatus layerChildren(MObjectArray &children, bool recurse = false); /// bool inCurrentRenderLayer( const MDagPath& objectPath, MStatus *ReturnStatus = NULL ); /// MStatus listMembers( MObjectArray& objectsInLayer ) const; /// bool isPlugAdjusted( const MPlug& scenePlug, MStatus *ReturnStatus = NULL) const; /// static MObject findLayerByName( const MString &renderLayer, MStatus *ReturnStatus = NULL ); /// static MObject defaultRenderLayer( MStatus *ReturnStatus = NULL ); /// static MStatus listAllRenderLayers( MObjectArray &rl ); /// static MObject currentLayer( MStatus *ReturnStatus = NULL ); BEGIN_NO_SCRIPT_SUPPORT: declareMFnConstConstructor( MFnRenderLayer, MFnDependencyNode ); END_NO_SCRIPT_SUPPORT: protected: // No protected members private: void *renderLayer; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MFnRenderLayer */