#ifndef _MDrawRequestQueue #define _MDrawRequestQueue // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MDrawRequestQueue // // This class defines a simple interface for a collection of // MDrawRequest objects. // // An MDrawRequestQueue object is passed to the getDrawRequests method // of a user defined shape's UI class (MPxSurfaceShapeUI). // This queue keeps track of all the things that need to get draw // when a refresh of the view occurs. // // Maya will call the getDrawRequest methods of all the visible DAG objects // before a refresh happens. Then as the refresh happens, each draw request // will be processed and the corresponding draw method for each DAG // object will get called. For user defined shapes MPxSurfaceShapeUI::draw // will get called. // // ***************************************************************************** // // CLASS DESCRIPTION (MDrawRequestQueue) // // ***************************************************************************** // #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MDrawRequestQueue) /// Drawing queue used in MPxSurfaceShapeUI::getDrawRequests (OpenMayaUI) (OpenMayaUI.py) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MDrawRequestQueue { public: /// MDrawRequestQueue(); /// ~MDrawRequestQueue(); public: /// bool isEmpty() const; /// void add( MDrawRequest & ); /// MDrawRequest remove(); protected: // No protected members private: const char* className() const; MDrawRequestQueue( void* in ); void* fDrawRequestQueue; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDrawRequestQueue */