#ifndef _MDeviceState #define _MDeviceState // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MDeviceState // // ***************************************************************************** // // CLASS DESCRIPTION (MDeviceState) // // MDeviceState is a generic event class for input devices. // Input device classes (such as MPxMidiInputDevice) are responsible for // converting specific event types to an MDeviceState which Maya understands. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include // ***************************************************************************** // DECLARATIONS class MString; class THeventInputDevice; // ***************************************************************************** // CLASS DECLARATION (MDeviceState) /// Input device state (OpenMayaUI) (OpenMayaUI.py) /** */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAUI_EXPORT MDeviceState { public: /// virtual ~MDeviceState(); /// int devicePosition( const unsigned short int axis) const; /// int devicePosition( const MString & axisName ) const; /// void setDevicePosition( const int position, const unsigned short int axis); /// void setDevicePosition( const int position, const MString & axisName ); /// bool buttonState( const unsigned short int button ) const; /// bool buttonState( const MString & buttonName ) const; /// void setButtonState( const bool state, const unsigned short int button ); /// void setButtonState( const bool state, const MString & buttonName ); /// int maxAxis() const; /// bool isNull(); protected: // No protected members private: MDeviceState( void * ); void * data(); void * api_stateData; }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MDeviceState */