#ifndef _MColor #define _MColor // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // CLASS: MColor // // ***************************************************************************** // // CLASS DESCRIPTION (MColor) // // This class provides a type used to get/set values of color attributes in // dependency nodes. It represents colors as an RGB triple. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include // ***************************************************************************** // CLASS DECLARATION (MColor) /// A color math class. (OpenMaya) (OpenMaya.py) /** This class is used to store values of color-related dependency graph node attributes. */ #if defined(_WIN32) #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYA_EXPORT MColor { public: /// enum MColorType { /// kRGB, /// kHSV, /// kCMY, /// kCMYK }; /// MColor(); /// MColor( const MColor& src); /// MColor( float rr, float gg, float bb=0.0, float aa=1.0 ); /// MColor( const float d[3] ); /// MColor( MColorType colorModel, unsigned char c1, unsigned char c2, unsigned char c3, unsigned char alpha=255U ); /// MColor( MColorType colorModel, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short alpha=65535U ); /// MColor( MColorType colorModel, float c1, float c2, float c3, float alpha=1.0 ); /// MColor( MColorType colorModel, double c1, double c2, double c3, double alpha=1.0 ); /// ~MColor(); /// MColor& operator= ( const MColor& src ); /// float operator()( unsigned int i ) const; /// float operator[]( unsigned int i )const; /// MColor& operator/=( float scalar ); /// MColor operator/( float scalar ) const; /// MColor& operator*=( float scalar ); /// MColor operator*( float scalar ) const; /// MColor operator+( const MColor& other) const; /// MColor& operator+=( const MColor& other ); /// MColor operator-() const; /// MColor operator-( const MColor& other ) const; /// MColor operator*( const MColor& other ) const; /// MColor& operator*=( const MColor& other ); /// bool operator!=( const MColor& other ) const; /// bool operator==( const MColor& other ) const; /// bool get( float d[3] ) const; /// bool get( MColorType colorModel, float&, float&, float& ) const; /// bool get( MColorType colorModel, float&, float&, float&, float& alpha ) const; /// bool set( MColorType colorModel, float, float, float, float alpha = 1.0); BEGIN_NO_SCRIPT_SUPPORT: /// NO SCRIPT SUPPORT float& operator()( unsigned int i ); /// NO SCRIPT SUPPORT float& operator[]( unsigned int i ); /// NO SCRIPT SUPPORT friend OPENMAYA_EXPORT MColor operator*( float scalar, const MColor& other); /// NO SCRIPT SUPPORT friend OPENMAYA_EXPORT std::ostream& operator<<(std::ostream& os, const MColor& c); END_NO_SCRIPT_SUPPORT: /// the red component of the color float r; /// the green component of the color float g; /// the blue component of the color float b; /// the alpha component of the color float a; protected: // No protected members private: // No private members }; #ifdef WANT_GCC41_FRIEND MColor operator*( float scalar, const MColor& other); #endif #if defined(_WIN32) #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MColor */