#ifndef _MClothPolyhedron #define _MClothPolyhedron //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // ***************************************************************************** // // CLASS: MClothPolyhedron // // ***************************************************************************** // // CLASS DESCRIPTION (MClothPolyhedron) // // Interface for cloth solver collision rigid body. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES // MayaCloth Export #ifdef _WIN32 # ifndef MAYACLOTH_EXPORT # ifdef MAYACLOTH_DLL # define MAYACLOTH_EXPORT _declspec( dllexport ) # else # define MAYACLOTH_EXPORT _declspec( dllimport ) # endif // MAYACLOTH_DLL # endif // MAYACLOTH_EXPORT #elif defined(AW_HIDE_SYMBOLS) && defined(MAYACLOTH_DLL) # ifndef MAYACLOTH_EXPORT # define MAYACLOTH_EXPORT __attribute__ ((visibility("default"))) # endif #else # ifndef MAYACLOTH_EXPORT # define MAYACLOTH_EXPORT # endif #endif // _WIN32 // ***************************************************************************** // DECLARATIONS class MPoint; class MPointArray; class MObject; class MIntArray; // ***************************************************************************** // CLASS DECLARATION (MClothPolyhedron) /// Interface for cloth solver collision rigid body. #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class MAYACLOTH_EXPORT MClothPolyhedron { public: /// MClothPolyhedron(); /// virtual ~MClothPolyhedron(); /// virtual MStatus create( int nVertices, int indices[][3], int nTriangles, double triDepthMap[], double triCollisionOffsetMap[], char *name = NULL, unsigned numRampSamples = 0, float* offsetVelMultiplier = NULL, float* depthVelMultiplier = NULL, double dynFrictionMultiplier = 1.0, double staticFrictionMultiplier = 1.0, bool collisionEnable = true ) = 0; /// virtual unsigned numVertices( MStatus* ReturnStatus = NULL ) const = 0; /// virtual unsigned numTriangles( MStatus* ReturnStatus = NULL ) const = 0; /// virtual MStatus setPosition( const MPointArray& postions ) = 0; /// virtual MStatus setPosition( int index, const MPoint& position, int cacheNumber = 0 ) = 0; /// virtual MStatus getPosition( MPointArray& postions ) = 0; /// virtual MStatus updateNormals( bool init = false ) = 0; /// virtual MStatus updateFromMesh( double currTime, double scale, const MObject& newMesh ) = 0; /// virtual MStatus updateVelocityMultiplier( unsigned numRampSamples, float offsetVelMultiplier[], float depthVelMultiplier[] ) = 0; /// virtual void updateDynFrictionMultiplier( double val ) = 0; /// virtual void updateStaticFrictionMultiplier( double val ) = 0; /// virtual void disableCollisions( const MIntArray &faces ); virtual void setCollisionEnable( bool collision ) = 0; /// virtual void resetDisabledCollisions(); public: // Internal use for CpClothSolver plugin. /// void setUserdata( void* userPtr ); /// void* getUserdata(); protected: // No protected members private: void* fUserData; }; typedef MClothPolyhedron * MClothPolyhedronPtr; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MClothPolyhedron */