#ifndef _MAnimControl #define _MAnimControl // //- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright law // and by international treaties. // // The Data may not be disclosed or distributed to third parties or be // copied or duplicated, in whole or in part, without the prior written // consent of Autodesk. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the following // disclaimer, must be included in all copies of the Software, in whole // or in part, and all derivative works of the Software, unless such copies // or derivative works are solely in the form of machine-executable object // code generated by a source language processor. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, // OR ARISING FROM A COURSE OF DEALING, USAGE, OR TRADE PRACTICE. IN NO // EVENT WILL AUTODESK AND/OR ITS LICENSORS BE LIABLE FOR ANY LOST // REVENUES, DATA, OR PROFITS, OR SPECIAL, DIRECT, INDIRECT, OR // CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK AND/OR ITS LICENSORS HAS // BEEN ADVISED OF THE POSSIBILITY OR PROBABILITY OF SUCH DAMAGES. // ========================================================================== //+ // // ***************************************************************************** // // CLASS: MAnimControl // // ***************************************************************************** // // CLASS DESCRIPTION (MAnimControl) // // This class provide access to the values that control how an animation is // played. This includes the minimum and maximum frames included in the // playback, whether the playback loops, and whether the animation runs // in all views, or only the active view, etc. // // Methods also exist that mirror the functionality of the controls found // on the time slider in the UI to start and stop the playback. // // ***************************************************************************** #if defined __cplusplus // ***************************************************************************** // INCLUDED HEADER FILES #include #include #include #include // ***************************************************************************** // DECLARATIONS // ***************************************************************************** // CLASS DECLARATION (MAnimControl) /// Control over animation playback and values (OpenMayaAnim) (OpenMayaAnim.py) /** Retrieve and set animation parameters and control playback */ #ifdef _WIN32 #pragma warning(disable: 4522) #endif // _WIN32 class OPENMAYAANIM_EXPORT MAnimControl { public: /// enum PlaybackMode { /// Play the animation once then stop kPlaybackOnce, /// Play the animation continuously kPlaybackLoop, /// Play the animation forwards, then backwards continuously kPlaybackOscillate }; /// enum PlaybackViewMode { /// The animation plays back in all views kPlaybackViewAll, /// The animation plays back in only the active view kPlaybackViewActive }; /// MAnimControl(); /// virtual ~MAnimControl(); /// static MAnimControl::PlaybackMode playbackMode(); /// static MStatus setPlaybackMode( PlaybackMode newMode ); /// static MAnimControl::PlaybackViewMode viewMode(); /// static MStatus setViewMode( PlaybackViewMode newMode ); /// static double playbackBy(); /// static MStatus setPlaybackBy( const double& newTime ); /// static MTime minTime(); /// static MTime maxTime(); /// static MStatus setMinTime( MTime newMinTime ); /// static MStatus setMaxTime( MTime newMaxTime ); /// static MStatus setMinMaxTime( MTime min, MTime max ); /// static MTime animationStartTime(); /// static MTime animationEndTime(); /// static MStatus setAnimationStartTime( MTime newStartTime ); /// static MStatus setAnimationEndTime( MTime newEndTime ); /// static MStatus setAnimationStartEndTime( MTime newStartTime, MTime newEndTime ); /// static MTime currentTime(); /// static MStatus setCurrentTime( const MTime& newTime ); /// static double playbackSpeed(); /// static MStatus setPlaybackSpeed( double newSpeed ); /// static MStatus playForward(); /// static MStatus playBackward(); /// static bool isPlaying(); /// static MStatus stop(); /// static bool autoKeyMode (); /// static MStatus setAutoKeyMode ( bool mode ); /// static MFnAnimCurve::TangentType globalInTangentType ( MStatus * ReturnStatus = NULL ); /// static MStatus setGlobalInTangentType (const MFnAnimCurve::TangentType &tangentType ); /// static MFnAnimCurve::TangentType globalOutTangentType ( MStatus * ReturnStatus = NULL ); /// static MStatus setGlobalOutTangentType (const MFnAnimCurve::TangentType &tangentType ); /// static bool weightedTangents( MStatus * ReturnStatus = NULL ); /// static MStatus setWeightedTangents( bool weightState ); protected: // No protected members private: // No private members }; #ifdef _WIN32 #pragma warning(default: 4522) #endif // _WIN32 // ***************************************************************************** #endif /* __cplusplus */ #endif /* _MAnimControl */