//- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright // law and by international treaties. // // The Data is provided for use exclusively by You. You have the right // to use, modify, and incorporate this Data into other products for // purposes authorized by the Autodesk software license agreement, // without fee. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the // following disclaimer, must be included in all copies of the // Software, in whole or in part, and all derivative works of // the Software, unless such copies or derivative works are solely // in the form of machine-executable object code generated by a // source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR // PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR // TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS // BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, // DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK // AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY // OR PROBABILITY OF SUCH DAMAGES. // // ========================================================================== //+ //////////////////////////////////////////////////////////////////////// // // Description: // - doubles the focal length for the camera of the // current 3d view // //////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include #include class zoomCamera : public MPxCommand { public: zoomCamera() {}; virtual ~zoomCamera(); MStatus doIt( const MArgList& args ); MStatus redoIt( ); MStatus undoIt( ); bool isUndoable( ) const; static void* creator(); private: // This is data that is necessary to redo/undo the command. // MDagPath camera; }; zoomCamera::~zoomCamera() {} void* zoomCamera::creator() { return new zoomCamera(); } MStatus zoomCamera::doIt( const MArgList& ) // // Description // Gets the zoomCamera for the current 3d view and calls // the redoIt command to set the focal length. // // Note // The doit method should collect whatever information is // required to do the task, and store it in local class data. // It should finally call redoIt to make the command happen. // { // Get the current zoomCamera // MStatus stat = M3dView::active3dView().getCamera( camera ); if ( MS::kSuccess == stat ) { redoIt(); } else { cerr << "Error getting camera" << endl; } return stat; } MStatus zoomCamera::redoIt() // // Description // Doubles the focal length of current camera // // Note // The redoIt method should do the actual work, based on the // internal data only. // { MFnCamera fnCamera( camera ); double fl = fnCamera.focalLength(); fnCamera.setFocalLength( fl * 2.0 ); return MS::kSuccess; } MStatus zoomCamera::undoIt() // // Description // the undo routine // // Note // The undoIt method should undo the actual work, based on the // internal data only. // { MFnCamera fnCamera( camera ); double fl = fnCamera.focalLength(); fnCamera.setFocalLength( fl / 2.0 ); return MS::kSuccess; } bool zoomCamera::isUndoable() const // // Description // Make the command eligable for undo. // { return true; } // // The following routines are used to register/unregister // the command we are creating within Maya // MStatus initializePlugin( MObject obj ) { MStatus status; MFnPlugin plugin( obj, PLUGIN_COMPANY, "3.0", "Any"); status = plugin.registerCommand( "zoomCamera", zoomCamera::creator ); if (!status) { status.perror("registerCommand"); return status; } return status; } MStatus uninitializePlugin( MObject obj) { MStatus status; MFnPlugin plugin( obj ); status = plugin.deregisterCommand( "zoomCamera" ); if (!status) { status.perror("deregisterCommand"); return status; } return status; }