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import sys
import maya.OpenMaya as OpenMaya
import maya.OpenMayaMPx as OpenMayaMPx

# import maya.cmds
# maya.cmds.loadPlugin("whatIsCmd.py")
# maya.cmds.spWhatIs()

kPluginCmdName = "spWhatIs"

print "whatIsCmd.py has been imported...."

# command
class scriptedCommand(OpenMayaMPx.MPxCommand):
	def __init__(self):
		print "scriptedCommand.__init__()"
		OpenMayaMPx.MPxCommand.__init__(self)
	def doIt(self, args):
		print "doIt..."
		selectList = OpenMaya.MSelectionList()
	
		OpenMaya.MGlobal.getActiveSelectionList( selectList )
		
		node = OpenMaya.MObject()
		depFn = OpenMaya.MFnDependencyNode()
		
		iter = OpenMaya.MItSelectionList(selectList)

		while (iter.isDone() == 0):			
			iter.getDependNode( node )
			
			depFn.setObject(node)
			
			name = depFn.name()
			types = []
			OpenMaya.MGlobal.getFunctionSetList( node, types )
			
			print "Name: %s" % name
			print "Type: %s" % node.apiTypeStr()
			sys.stdout.write( "Function Sets: " )
			
			last = len( types )
			
			for i in range(0, last):
				if i > 0:
					sys.stdout.write( ", " )
				sys.stdout.write( "%s " % types[i] )
				
			sys.stdout.write( '\n' )
			
			iter.next()
		
# Creator
def cmdCreator():
	return OpenMayaMPx.asMPxPtr( scriptedCommand() )
	
# Initialize the script plug-in
def initializePlugin(mobject):
	mplugin = OpenMayaMPx.MFnPlugin(mobject)
	try:
		mplugin.registerCommand( kPluginCmdName, cmdCreator )
	except:
		sys.stderr.write( "Failed to register command: %s\n" % kPluginCmdName )

# Uninitialize the script plug-in
def uninitializePlugin(mobject):
	mplugin = OpenMayaMPx.MFnPlugin(mobject)
	try:
		mplugin.deregisterCommand( kPluginCmdName )
	except:
		sys.stderr.write( "Failed to unregister command: %s\n" % kPluginCmdName )

