//- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright // law and by international treaties. // // The Data is provided for use exclusively by You. You have the right // to use, modify, and incorporate this Data into other products for // purposes authorized by the Autodesk software license agreement, // without fee. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the // following disclaimer, must be included in all copies of the // Software, in whole or in part, and all derivative works of // the Software, unless such copies or derivative works are solely // in the form of machine-executable object code generated by a // source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR // PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR // TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS // BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, // DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK // AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY // OR PROBABILITY OF SUCH DAMAGES. // // ========================================================================== //+ // Description: // // Traces the position of an animated object // and create a curve showing the object's path. // // Usage: // // Animate an object. // Select the object. // Run 'motionTrace;' in the command window. // See the object's path drawn as a curve. // // Options: // // -s The start frame. Default to 1. // -e The end frame. Default to 60. // -b The by frame. Default to 1. // // See also: // // node_info.cc for how to get object attributes // helix.cc for how to create a curve #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /////////////////////////////////////////////////// // // Command class declaration // /////////////////////////////////////////////////// class motionTrace : public MPxCommand { public: motionTrace(); virtual ~motionTrace(); MStatus doIt( const MArgList& args ); MStatus redoIt(); static void* creator(); private: void printType( MObject node, MString & prefix ); double start, end, by; // frame range }; /////////////////////////////////////////////////// // // Command class implementation // /////////////////////////////////////////////////// motionTrace::motionTrace() {} void* motionTrace::creator() { return new motionTrace(); } motionTrace::~motionTrace() { } MStatus motionTrace::doIt( const MArgList& args ) // // Description // This method is called from MEL when this command is called. // It should set up any class data necessary for redo/undo, // parse any given arguments, and then call redoIt. // { start = 1.0; end = 60.0; by = 1.0; MStatus stat; double tmp; unsigned i; // Parse the arguments. for ( i = 0; i < args.length(); i++ ) { if ( MString( "-s" ) == args.asString( i, &stat ) && MS::kSuccess == stat) { tmp = args.asDouble( ++i, &stat ); if ( MS::kSuccess == stat ) start = tmp; } else if ( MString( "-e" ) == args.asString( i, &stat ) && MS::kSuccess == stat) { tmp = args.asDouble( ++i, &stat ); if ( MS::kSuccess == stat ) end = tmp; } else if ( MString( "-b" ) == args.asString( i, &stat ) && MS::kSuccess == stat) { tmp = args.asDouble( ++i, &stat ); if ( MS::kSuccess == stat ) by = tmp; } } stat = redoIt(); return stat; } /* ----------------------------------------- Make a degree 1 curve from the given CVs. ----------------------------------------- */ static void jMakeCurve( MPointArray cvs ) { MStatus stat; unsigned int deg = 1; MDoubleArray knots; unsigned int i; for ( i = 0; i < cvs.length(); i++ ) knots.append( (double) i ); // Now create the curve // MFnNurbsCurve curveFn; curveFn.create( cvs, knots, deg, MFnNurbsCurve::kOpen, false, false, MObject::kNullObj, &stat ); if ( MS::kSuccess != stat ) cout<<"Error creating curve."<