//- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright // law and by international treaties. // // The Data is provided for use exclusively by You. You have the right // to use, modify, and incorporate this Data into other products for // purposes authorized by the Autodesk software license agreement, // without fee. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the // following disclaimer, must be included in all copies of the // Software, in whole or in part, and all derivative works of // the Software, unless such copies or derivative works are solely // in the form of machine-executable object code generated by a // source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR // PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR // TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS // BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, // DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK // AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY // OR PROBABILITY OF SUCH DAMAGES. // // ========================================================================== //+ //////////////////////////////////////////////////////////////////////////////// // // api_macros.h // // Description: // Convenience macros for error checking and attribute creation, // //////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////// // // Error checking // // MCHECKERROR - check the status and print the given error message // MCHECKERRORNORET - same as above but does not return // ////////////////////////////////////////////////////////////////////// #define MCHECKERROR(STAT,MSG) \ if ( MS::kSuccess != STAT ) { \ cerr << MSG << endl; \ return MS::kFailure; \ } #define MCHECKERRORNORET(STAT,MSG) \ if ( MS::kSuccess != STAT ) { \ cerr << MSG << endl; \ } ////////////////////////////////////////////////////////////////////// // // Attribute creation // // MAKE_TYPED_ATTR - creates and adds a typed attribute // MAKE_NUMERIC_ATTR - creates and adds a numeric attribute // ADD_ATTRIBUTE - adds the given attribute // ATTRIBUTE_AFFECTS - calls attributeAffects // ////////////////////////////////////////////////////////////////////// #define MAKE_TYPED_ATTR( NAME, LONGNAME, SHORTNAME, TYPE, DEFAULT ) \ \ MStatus NAME##_stat; \ MFnTypedAttribute NAME##_fn; \ NAME = NAME##_fn.create( LONGNAME, SHORTNAME, TYPE, DEFAULT ); \ NAME##_fn.setHidden( true ); \ NAME##_stat = addAttribute( NAME ); \ MCHECKERROR(NAME##_stat, "addAttribute error"); #define MAKE_NUMERIC_ATTR( NAME, LONGNAME, SHORTNAME, TYPE, DEFAULT, \ ARRAY, BUILDER, KEYABLE ) \ \ MStatus NAME##_stat; \ MFnNumericAttribute NAME##_fn; \ NAME = NAME##_fn.create( LONGNAME, SHORTNAME, TYPE, DEFAULT ); \ MCHECKERROR(NAME##_stat, "numeric attr create error"); \ NAME##_fn.setArray( ARRAY ); \ NAME##_fn.setUsesArrayDataBuilder( BUILDER ); \ NAME##_fn.setHidden( ARRAY ); \ NAME##_fn.setKeyable( KEYABLE ); \ NAME##_stat = addAttribute( NAME ); \ MCHECKERROR(NAME##_stat, "addAttribute error"); #define ADD_ATTRIBUTE( ATTR ) \ MStatus ATTR##_stat; \ ATTR##_stat = addAttribute( ATTR ); \ MCHECKERROR( ATTR##_stat, "addAttribute: ATTR" ) #define ATTRIBUTE_AFFECTS( IN, OUT ) \ MStatus IN##OUT##_stat; \ IN##OUT##_stat = attributeAffects( IN, OUT ); \ MCHECKERROR(IN##OUT##_stat,"attributeAffects:" #IN "->" #OUT);