//- // ========================================================================== // Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All // rights reserved. // // The coded instructions, statements, computer programs, and/or related // material (collectively the "Data") in these files contain unpublished // information proprietary to Autodesk, Inc. ("Autodesk") and/or its // licensors, which is protected by U.S. and Canadian federal copyright // law and by international treaties. // // The Data is provided for use exclusively by You. You have the right // to use, modify, and incorporate this Data into other products for // purposes authorized by the Autodesk software license agreement, // without fee. // // The copyright notices in the Software and this entire statement, // including the above license grant, this restriction and the // following disclaimer, must be included in all copies of the // Software, in whole or in part, and all derivative works of // the Software, unless such copies or derivative works are solely // in the form of machine-executable object code generated by a // source language processor. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. // AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED // WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF // NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR // PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR // TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS // BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, // DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK // AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY // OR PROBABILITY OF SUCH DAMAGES. // // ========================================================================== //+ /////////////////////////////////////////////////////////////////////////////// // // apiSimpleShape.cpp // //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include //////////////////////////////////////////////////////////////////////////////// // // Shape implementation // //////////////////////////////////////////////////////////////////////////////// MTypeId apiSimpleShape::id( 0x8009a ); apiSimpleShape::apiSimpleShape() {} apiSimpleShape::~apiSimpleShape() {} void* apiSimpleShape::creator() // // Description // // Called internally to create a new instance of the users MPx node. // { return new apiSimpleShape(); } MStatus apiSimpleShape::initialize() // // Description // // Attribute (static) initialization. // See api_macros.h. // { return MS::kSuccess; } MPxGeometryIterator* apiSimpleShape::geometryIteratorSetup(MObjectArray& componentList, MObject& components, bool forReadOnly ) // // Description // // Creates a geometry iterator compatible with his shape. // // Arguments // // componentList - list of components to be iterated // components - component to be iterator // forReadOnly - // // Returns // // An iterator for the components // { apiSimpleShapeIterator * result = NULL; if ( components.isNull() ) { result = new apiSimpleShapeIterator( getControlPoints(), componentList ); } else { result = new apiSimpleShapeIterator( getControlPoints(), components ); } return result; } bool apiSimpleShape::acceptsGeometryIterator( bool writeable ) // // Description // // Specifies that this shape can provide an iterator for getting/setting // control point values. // // Arguments // // writable - maya asks for an iterator that can set points if this is true // { return true; } bool apiSimpleShape::acceptsGeometryIterator( MObject&, bool writeable, bool forReadOnly ) // // Description // // Specifies that this shape can provide an iterator for getting/setting // control point values. // // Arguments // // writable - maya asks for an iterator that can set points if this is true // forReadOnly - maya asking for an iterator for querying only // { return true; } //////////////////////////////////////////////////////////////////////////////// // // Node registry // // Registers/Deregisters apiSimpleShape user defined shape. // //////////////////////////////////////////////////////////////////////////////// MStatus initializePlugin( MObject obj ) { MFnPlugin plugin( obj, PLUGIN_COMPANY, "5.0", "Any"); MStatus stat = plugin.registerShape( "apiSimpleShape", apiSimpleShape::id, &apiSimpleShape::creator, &apiSimpleShape::initialize, &apiSimpleShapeUI::creator ); if ( ! stat ) { cerr << "Failed to register shape\n"; } return stat; } MStatus uninitializePlugin( MObject obj) { MFnPlugin plugin( obj ); MStatus stat; stat = plugin.deregisterNode( apiSimpleShape::id ); if ( ! stat ) { cerr << "Failed to deregister shape : apiSimpleShape \n"; } return stat; }