//-
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//+

global proc AElambertShaderTemplate( string $nodeName )
{
	AEswatchDisplay $nodeName;
	editorTemplate -beginScrollLayout;

	editorTemplate -beginLayout "Common Material Attributes" -collapse 0;
		editorTemplate -addControl "color";
		editorTemplate -addControl "transparency";
		editorTemplate -addControl "incandescence";
		editorTemplate -addControl "diffuseReflectivity";
		editorTemplate -addControl "translucenceCoeff";
	editorTemplate -endLayout;

	// include/call base class/node attributes
	AEdependNodeTemplate $nodeName;
	
	editorTemplate -addExtraControls;
	editorTemplate -endScrollLayout;
}


