// // Vrml 97 library // Copyright (C) 1998 Chris Morley // #ifndef _VRMLSFIMAGE_ #define _VRMLSFIMAGE_ #include "VrmlField.h" class VrmlSFImage : public VrmlSField { public: VrmlSFImage(int w = 0, int h = 0, int nc = 0, unsigned char *pixels = 0); VrmlSFImage(const VrmlSFImage&); ~VrmlSFImage(); // Assignment. VrmlSFImage& operator=(const VrmlSFImage& rhs); virtual ostream& print(ostream& os) const; virtual VrmlField *clone() const; virtual VrmlFieldType fieldType() const; virtual const VrmlSFImage* toSFImage() const; virtual VrmlSFImage* toSFImage(); int width() { return d_w; } int height() { return d_h; } int nComponents() { return d_nc; } unsigned char *pixels() { return d_pixels; } void setSize( int w, int h ) { d_w = w; d_h = h; } private: int d_w, d_h, d_nc; unsigned char *d_pixels; }; #endif // _VRMLSFIMAGE_