(0:51) When a furre pays cookies into the cookie bank for cookie request number #, (0:52) When a furre turns down the cookie bank request number #, (0:53) When a furre eats a cookie, (0:54) When a furre makes or gives a cookie to another furre, (0:55) When a furre recieves a cookie from another furre, (0:56) When a furre goes AFK, (0:57) When a furre stops being AFK, (0:90) When a furre shakes their iPhone or iPod Touch, (1:79) and the triggering furre is using an iPhone or iPod Touch, (1:179) and the triggering furre is not using an iPhone or iPod Touch, (1:250) and in array #, starting at entry # and checking # entries, at least # of them are equal to #. (1:251) and in array #, starting at entry # and checking # entries, at least # of them are not equal to #. (1:252) and in array #, starting at entry # and checking # entries, at least # of them are more than #. (1:253) and in array #, starting at entry # and checking # entries, at least # of them are less than #. (1:254) and in array #, starting at entry # and checking # entries, exactly # of them are equal to #. (1:255) and in array #, starting at entry # and checking # entries, exactly # of them are not equal to #. (1:256) and in array #, starting at entry # and checking # entries, exactly # of them are more than #. (1:257) and in array #, starting at entry # and checking # entries, exactly # of them are less than #. (1:258) and in array #, starting at entry # and checking # entries, less than # of them are equal to #. (1:259) and in array #, starting at entry # and checking # entries, less than # of them are not equal to #. (1:260) and in array #, starting at entry # and checking # entries, less than # of them are more than #. (1:261) and in array #, starting at entry # and checking # entries, less than # of them are less than #. (1:310) and entry number # in array # is equal to #, (1:311) and entry number # in array # is not equal to #, (1:312) and entry number # in array # is more than #, (1:313) and entry number # in array # is less than #, (1:700) and the dream's cookie bank has at least # cookies. (1:701) and the dream's cookie bank has less than # cookies. (1:702) and the triggering furre has at least # cookies. (1:703) and the triggering furre has less than # cookies. (3:20) in the space just to the left of the triggering furre, (3:21) # step(s) to the left of the triggering furre, (3:22) in the space just to the right of the triggering furre, (3:23) # step(s) to the right of the triggering furre, (5:700) request # cookies for the cookie bank from the triggering furre, with request number # and message {...} (5:701) request # cookies for the cookie bank from any furre present, with request number # and message {...} (5:702) give # cookies to the triggering furre. (5:703) give # cookies to anyone present. (5:704) set variable # to the number of cookies in the dream's cookie bank. (5:705) set variable # to the total number of cookies the triggering furre has. (5:706) mute Cookie given/recieved messages for the dreamowner. (5:707) unmute Cookie given/recieved lines for the dreamowner. (5:708) set cookie name to {...}. (5:709) set cookie eat message to {...}. (5:710) feed Beekin the Help Dragon # cookies out of the Cookie Bank. (They'll be gone for good!) (5:714) move and animate the triggering furre to (#,#) if there's nobody already there. (5:715) move and animate the triggering furre to (#,#), or to someplace nearby if it's occupied. (5:716) move and animate any furre present to (#,#) if there's nobody already there. (5:717) move and animate any furre present to (#,#), or to someplace nearby if it's occupied. (5:718) move and animate the triggering furre back where they came from. (5:719) move and animate any furre present # step(s) forward (in the direction they're facing) if there's nobody already there. (5:780) move and animate any furre present # step(s) northeast (up and right) if there's nobody already there. (5:781) move and animate any furre present # step(s) southeast (down and right) if there's nobody already there. (5:782) move and animate any furre present # step(s) southwest (down and left) if there's nobody already there. (5:783) move and animate any furre present # step(s) northwest (up and left) if there's nobody already there. (5:784) move and animate any furre present # step(s) NE & # step(s) NW if there's nobody already there. (5:785) move and animate any furre present # step(s) NE & # step(s) SE if there's nobody already there. (5:786) move and animate any furre present # step(s) SW & # step(s) SE if there's nobody already there. (5:787) move and animate any furre present # step(s) SW & # step(s) NW if there's nobody already there.