(0:81) When a furre clicks any DragonSpeak Button, (1:95) and their DS Button # is visible, (1:195) and their DS Button # is not visible, (1:340) and the triggering furre is species #, (list at www.furcadia.com/dsparams) (1:440) and the triggering furre is not species #, (list at www.furcadia.com/dsparams) (1:600) and the PhoenixSpeak info {...} about the triggering furre is equal to #, (1:601) and the PhoenixSpeak info {...} about the triggering furre is not equal to #, (1:602) and the PhoenixSpeak info {...} about the triggering furre is greater than #, (1:603) and the PhoenixSpeak info {...} about the triggering furre is less than #, (1:610) and the PhoenixSpeak info {...} about the furre named {...} is equal to #, (1:611) and the PhoenixSpeak info {...} about the furre named {...} is not equal to #, (1:612) and the PhoenixSpeak info {...} about the furre named {...} is greater than #, (1:613) and the PhoenixSpeak info {...} about the furre named {...} is less than #, (1:620) and the PhoenixSpeak info {...} about this dream is equal to #, (1:621) and the PhoenixSpeak info {...} about this dream is not equal to #, (1:622) and the PhoenixSpeak info {...} about this dream is greater than #, (1:623) and the PhoenixSpeak info {...} about this dream is less than #, (5:51) Make any furre any furre standing at (#,#) become the new triggering furre. (5:182) Move the triggering furre's DragonSpeak button # to (#,#). (5:183) Show the triggering furre DragonSpeak button # in tab #. (5:184) set variable # to the number of the DragonSpeak Button they just pressed. (5:420) Shake the triggering furre's map in style #, for # tenths of a second, with speed # and intensity #. (see www.furcadia.com/dsparams for info) (5:421) Shake the map of any furre present in style #, for # tenths of a second, with speed # and intensity #. (see www.furcadia.com/dsparams for info) (5:422) Stop all map shaking for the triggering furre. (5:423) Stop all map shaking for any furre present. (5:600) memorize that the PhoenixSpeak info {...} about the triggering furre will now be #. (5:601) memorize that the PhoenixSpeak info {...} about the furre named {...} will now be #. (5:602) memorize that the PhoenixSpeak info {...} about this dream will now be #. (5:610) remember the PhoenixSpeak info {...} about the triggering furre, and put it in variable #. (5:611) remember the PhoenixSpeak info {...} about the furre named {...}, and put it in variable #. (5:612) remember the PhoenixSpeak info {...} about this dream, and put it in variable #. (5:630) forget all PhoenixSpeak info about the triggering furre. (5:631) forget all PhoenixSpeak info about the furre named {...}. (5:632) forget the PhoenixSpeak info {...} about this dream. (5:633) forget all PhoenixSpeak info about this dream. (5:650) use the "just testing" area to store info from now on. (5:651) use the "real and official" area to store info from now on.