;--------------------------------------------------------
[Info]
name = "Area N - Black Hole"
auhor = "N-Mario"

;--------------------------------------------------------
[Camera]
startx = 0
starty = 0
boundleft = -230
boundright = 200
boundhigh = 0
boundlow = 0
verticalfollow = .5
floortension = 0
tension = 50

;--------------------------------------------------------
[PlayerInfo]
;--- Player 1 ---
p1startx = -90
p1starty = 0
p1startz = 0
p1facing = 1

;--- Player 2 ---
p2startx = 90
p2starty = 0
p2startz = 0
p2facing = -1

;--- Common ---
leftbound  = -2000
rightbound =  2000
topbound  =  0
botbound  =  0

;--------------------------------------------------------
[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

;--------------------------------------------------------
[Bound]
screenleft = 20
screenright = 20

;--------------------------------------------------------
[StageInfo]
zoffset = 215
autoturn = 1
resetBG = 1

;--------------------------------------------------------
[Shadow]
color = 128,128,128
yscale = 0
reflect = 0

;--------------------------------------------------------
[Music]
bgmusic = 
;sound\xvszero.mp3
bgvolume = 255

;========================================================
;--------------------------------------------------------
; Background definition
;-------------------------------------------------------
[BGdef]
spr = Area-N.sff
debugbg = 0

;----------
[BG OmegaBG]
type = normal
spriteno = 0, 0
layerno = 0              
start = -400, 240
delta = 1, 0
trans = none
tile = 1, 0
tilespacing = 0,0
mask = 0

;----------
[BG Background]
type = normal
spriteno = 1, 0
layerno = 0              
start = -160, 240
delta = 0, 0
trans = none
tile = 0, 0
tilespacing = 0,0
mask = 0

;----------
[BG Floor]
type = normal
spriteno = 2, 0
layerno = 0              
start = -400, 240
delta = 1, 1
trans = none
tile = 1, 0
tilespacing = 0,0
mask = 0

;----------
