[SceneDef]
spr = gameover.sff

;------------------------------------
; Display "game over" animation
[Scene 0]
; Fade
fadein.time = 30
fadeout.time = 30
fadeout.col = 255,255,255
; Screen color
clearcolor = 0,0,0
; Overlay Anims (from 0 to 9)
layerall.pos = 0,0 ;Default position for all layers
layer0.anim =  0       ;Anim action number
layer0.starttime = 30  ;Time to start displaying the anim
; Total time
end.time = 200

;------------------------------------
;Animation for game over (shakes the sprite)
[Begin Action 0]
0,0, 0,125, 1
0,0, 0,-100, 1
0,0, 0,-80, 1
0,0, 0,64, 1
0,0, 0,-51, 1
0,0, 0,41, 1
0,0, 0,-32, 1
0,0, 0,26, 1
0,0, 0,-21, 1
0,0, 0,16, 1
0,0, 0,-13, 1
0,0, 0,10, 1
0,0, 0,-8, 1
0,0, 0,7, 1
0,0, 0,-5, 1
0,0, 0,4, 1
0,0, 0,-4, 1
0,0, 0,3, 1
0,0, 0,-2, 1
0,0, 0,1, 1
0,0, 0,-1, 1
0,0, 0,0, 5000
