"Zombine.Charge" { "channel" "CHAN_VOICE" "volume" "0.9" "pitch" "90, 110" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombine/zombine_charge1.wav" // "wave" "npc/zombine/zombine_charge2.wav" "wave" "npc/zombine/zombine_alert6.wav" } } // play when zombine holds grenade "Zombine.ReadyGrenade" { "channel" "CHAN_VOICE" "volume" "0.9" "pitch" "95, 104" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombine/zombine_readygrenade1.wav" "wave" "npc/zombine/zombine_readygrenade2.wav" } } // play scuffright/scuffleft when zombine charges "Zombine.ScuffRight" { "channel" "CHAN_BODY" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65db" "rndwave" { "wave" "npc/zombine/gear1.wav" "wave" "npc/zombine/gear2.wav" } } "Zombine.ScuffLeft" { "channel" "CHAN_BODY" "volume" "0.95" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_65db" "rndwave" { "wave" "npc/zombie/foot_slide1.wav" "wave" "npc/zombine/gear3.wav" } } "Zombine.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "pitch" "95, 104" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombine/zombine_pain1.wav" "wave" "npc/zombine/zombine_pain2.wav" "wave" "npc/zombine/zombine_pain3.wav" "wave" "npc/zombine/zombine_pain4.wav" } } "Zombine.Alert" { "channel" "CHAN_VOICE" "volume" "0.80" "pitch" "95, 104" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombine/zombine_alert1.wav" "wave" "npc/zombine/zombine_alert3.wav" "wave" "npc/zombine/zombine_alert4.wav" "wave" "npc/zombine/zombine_alert5.wav" "wave" "npc/zombine/zombine_alert7.wav" } } "Zombine.Idle" { "channel" "CHAN_VOICE" "volume" "0.75" "pitch" "92, 105" "soundlevel" "SNDLVL_65db" "rndwave" { "wave" "npc/zombine/zombine_alert2.wav" "wave" "npc/zombine/zombine_idle1.wav" "wave" "npc/zombine/zombine_idle2.wav" "wave" "npc/zombine/zombine_idle3.wav" "wave" "npc/zombine/zombine_idle4.wav" } } "Zombine.Die" { "channel" "CHAN_VOICE" "volume" "0.95" "pitch" "90, 110" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "npc/zombine/zombine_die1.wav" "wave" "npc/zombine/zombine_die2.wav" "wave" "npc/zombie/zombie_die3.wav" } }