"GameInfo" { game "The Stanley Parable" type singleplayer_only FileSystem { SteamAppId 218 // GCF for Episode 2 ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. SearchPaths { Game |gameinfo_path|. Game |all_source_engine_paths|hl2 } } }