# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

copy("impeller") {
  sources = [
    "blending.glsl",
    "branching.glsl",
    "color.glsl",
    "conical_gradient_uniform_fill.glsl",
    "constants.glsl",
    "conversions.glsl",
    "dithering.glsl",
    "external_texture_oes.glsl",
    "gaussian.glsl",
    "gradient.glsl",
    "math.glsl",
    "path.glsl",
    "texture.glsl",
    "tile_mode.glsl",
    "transform.glsl",
    "types.glsl",
  ]
  outputs = [ "$root_out_dir/shader_lib/impeller/{{source_file_part}}" ]
}
