{
  "crafter.fail": {
    "category": "block",
    "max_distance": 3.0,
    "sounds": [
      {
        "name": "sounds/block/crafter/fail",
        "pitch": 1.0,
        "volume": 1.0
      }
    ]
  },
  "vault.break": {
    "category": "block",
    "sounds": [
      {
        "name": "sounds/block/vault/break1",
        "pitch": 1.0
      },
      {
        "name": "sounds/block/vault/break2",
        "pitch": 1.0
      },
      {
        "name": "sounds/block/vault/break3",
        "pitch": 1.0
      },
      {
        "name": "sounds/block/vault/break4",
        "pitch": 1.0
      }
    ]
  },
  "open_door.copper": {
    "category": "block",
    "sounds": [
      {
        "name": "sounds/block/copper_door/toggle1"
      },
      {
        "name": "sounds/block/copper_door/toggle2"
      },
      {
        "name": "sounds/block/copper_door/toggle3"
      }
    ]
  },
  "music.overworld.lush_caves": {
    "category": "music",
    "sounds": [
      {
        "name": "sounds/music/game/an_ordinary_day",
        "stream": true,
        "volume": 0.40,
        "weight": 2
      },
      {
        "name": "sounds/music/game/left_to_bloom",
        "stream": true,
        "volume": 0.40,
        "weight": 4
      },
      {
        "name": "sounds/music/game/one_more_day",
        "stream": true,
        "volume": 0.40,
        "weight": 2
      },
      {
        "name": "sounds/music/game/echo_in_the_wind",
        "stream": true,
        "volume": 0.4,
        "weight": 2
      },
      {
        "name": "sounds/music/game/floating_dream",
        "stream": true,
        "volume": 0.40,
        "weight": 2
      },
      {
        "name": "sounds/music/game/piano3",
        "stream": true,
        "weight": 2
      },
      {
        "name": "sounds/music/game/calm1",
        "stream": true,
        "weight": 2
      },
      {
        "name": "sounds/music/game/calm2",
        "stream": true,
        "weight": 2
      },
      {
        "name": "sounds/music/game/calm3",
        "stream": true,
        "weight": 2
      },
      {
        "name": "sounds/music/game/aerie",
        "stream": true,
        "volume": 0.4
      },
      {
        "name": "sounds/music/game/firebugs",
        "stream": true,
        "volume": 0.4
      },
      {
        "name": "sounds/music/game/labyrinthine",
        "stream": true,
        "volume": 0.4
      },
      {
        "name": "sounds/music/game/featherfall",
        "stream": true,
        "volume": 0.4,
        "weight": 2
      }
    ]
  },
  "record.creator": {
    "max_distance": 64.0,
    "category": "record",
    "sounds": [
      {
        "name": "sounds/music/game/records/creator",
        "stream": true,
        "volume": 0.5
      }
    ]
  },
  "record.creator_music_box": {
    "max_distance": 64.0,
    "category": "record",
    "sounds": [
      {
        "name": "sounds/music/game/records/creator_music_box",
        "stream": true,
        "volume": 0.5
      }
    ]
  },
  "record.precipice": {
    "max_distance": 64.0,
    "category": "record",
    "sounds": [
      {
        "name": "sounds/music/game/records/precipice",
        "stream": true,
        "volume": 0.5
      }
    ]
  },
  "record.5": {
    "max_distance": 64.0,
    "category": "record",
    "sounds": [
      {
        "name": "sounds/music/game/records/5",
        "stream": true,
        "volume": 0.5,
        "load_on_low_memory": true
      }
    ]
  },
  "record.otherside": {
    "max_distance": 64.0,
    "category": "record",
    "sounds": [
      {
        "name": "sounds/music/game/records/otherside",
        "stream": true,
        "volume": 0.5,
        "load_on_low_memory": true
      }
    ]
  },
  "record.relic": {
    "max_distance": 64,
    "category": "record",
    "sounds": [
      {
        "name": "sounds/music/game/records/relic",
        "stream": true,
        "volume": 0.5,
        "load_on_low_memory": true
      }
    ]
  }
}
