{
  "format_version": "1.12.0",
  "minecraft:geometry": [
    {
      "description": {
        "identifier": "geometry.wind_charge",
        "texture_width": 64,
        "texture_height": 32,
        "visible_bounds_width": 2,
        "visible_bounds_height": 1.5,
        "visible_bounds_offset": [0, 0.25, 0]
      },
      "bones": [
        {
          "name": "bone",
          "pivot": [0, 0, 0]
        },
        {
          "name": "projectile",
          "parent": "bone",
          "pivot": [0, 0, 0]
        },
        {
          "name": "wind",
          "parent": "projectile",
          "pivot": [0, 0, 0],
          "cubes": [
            {"origin": [-3, 0.25, -3], "size": [6, 4, 6], "uv": [0, 9]},
            {"origin": [-4, 1.25, -4], "size": [8, 2, 8], "uv": [15, 20]}
          ]
        },
        {
          "name": "wind_charge",
          "parent": "projectile",
          "pivot": [0, 0, 0],
          "cubes": [
            {"origin": [-2, 0.25, -2], "size": [4, 4, 4], "uv": [0, 0]}
          ]
        }
      ]
    }
  ]
}
