{
	"format_version" : "1.10.0",
	"animation_controllers" : {
		"controller.animation.cat.baby" : {
			"initial_state" : "baby",
			"states" : {
				"baby" : {
					"animations" : [
						{
							"baby_transform" : "query.is_baby"
						}
					]
				}
			}
		},
		"controller.animation.cat.look_at_target" : {
			"initial_state" : "default",
			"states" : {
				"default" : {
					"animations" : [ "look_at_target" ]
				}
			}
		},
		"controller.animation.cat.move" : {
			"initial_state" : "lie_down",
			"states" : {
				"lie_down" : {
					"animations" : [ "lie_down" ],
					"transitions" : [
						{
							"sneaking" : "variable.state == 0"
						},
						{
							"sprinting" : "variable.state == 1"
						},
						{
							"sitting" : "variable.state == 2"
						},
						{
							"walking" : "variable.state == 3"
						}
					]
				},
				"sitting" : {
					"animations" : [ "sit" ],
					"transitions" : [
						{
							"sneaking" : "variable.state == 0"
						},
						{
							"sprinting" : "variable.state == 1"
						},
						{
							"walking" : "variable.state == 3"
						},
						{
							"lie_down" : "variable.state == 4"
						}
					]
				},
				"sneaking" : {
					"animations" : [ "sneak" ],
					"transitions" : [
						{
							"sprinting" : "variable.state == 1"
						},
						{
							"sitting" : "variable.state == 2"
						},
						{
							"walking" : "variable.state == 3"
						},
						{
							"lie_down" : "variable.state == 4"
						}
					]
				},
				"sprinting" : {
					"animations" : [ "sprint" ],
					"transitions" : [
						{
							"sneaking" : "variable.state == 0"
						},
						{
							"sitting" : "variable.state == 2"
						},
						{
							"walking" : "variable.state == 3"
						},
						{
							"lie_down" : "variable.state == 4"
						}
					]
				},
				"walking" : {
					"animations" : [ "walk" ],
					"transitions" : [
						{
							"sneaking" : "variable.state == 0"
						},
						{
							"sprinting" : "variable.state == 1"
						},
						{
							"sitting" : "variable.state == 2"
						},
						{
							"lie_down" : "variable.state == 4"
						}
					]
				}
			}
		}
	}
}
