import Image from "next/image"; import { SectionShell } from "@/components/ui/SectionShell"; import { Eyebrow } from "@/components/ui/Eyebrow"; import { Reveal } from "@/components/ui/Reveal"; import { media } from "@/lib/assets"; const FEATURES: { title: string; body: React.ReactNode }[] = [ { title: "Expression in social VR", body: "Enhance your avatars in applications like VRChat with eyetracking to communicate body-language cues like attention and gaze.", }, { title: "Dynamic Foveated Rendering", body: ( <> Now available in early access, this technique uses eyetracking to focus GPU power exactly where you look, lowering PC workload and improving performance. ), }, ]; /** * Eyetracking — the Beyond 2e story on the black stage. Centered "/ EYETRACKING" * kicker over the violet-dash wordmark (echoing the hero), the sensor macro full * width, then the big claim paired with two sub-capabilities. */ export function Eyetracking() { return ( EYETRACKING

Beyond 2e

Beyond 2e internals showing the integrated eyetracking sensors

Beyond 2e features integrated eyetracking{" "} with camera sensors the size of a grain of sand. Our advanced AI and computer-vision research delivers a state-of-the-art pupil tracking system.

{FEATURES.map((f, i) => (

{f.title}

{f.body}

))}
); }