BBBB      A     TTTTTTT TTTTTTT L       EEEEEEE     N   N EEEEEEE TTTTTTT W         W  OOOOO  RRRRRR  K  K
B   B    A A       T       T    L       E           NN  N E          T    W    W    W O     O R     R K K
B  B    A   A      T       T    L       EEEE        N N N EEEE       T     W  W W  W  O     O RRRRRR  KK
B   B  AAAAAAA     T       T    L       E           N  NN E          T     W W   W W  O     O R     R K K
BBBB  A       A    T       T    LLLLLLL EEEEEEE     N   N EEEEEEE    T      W     W    OOOOO  R     R K  K
--------------------------                                                    ----------------------------
                           OOOOO  N   N L       IIIIIII N   N EEEEEEE !! !! !!
                          O     O NN  N L          I    NN  N E       !! !! !!
                          O     O N N N L          I    N N N EEEE    !! !! !!
                          O     O N  NN L          I    N  NN E         
                           OOOOO  N   N LLLLLLL IIIIIII N   N EEEEEEE !! !! !!
                          ----------------------------------------------------

                        (I know! I not only suck at life, but ASCII art too! :D)





[[[BATTLE NETWORK ONLINE]]]
--- Client Version  5.3 ---



<-::-[BUG FIXES]-::->

+ The server is now tenfold (or greater!) as reliable, and all known stability issues have been worked out!
+ Fixed teleporting out of the Digital Abyss from the central portal
+ Fixed all summon, join, and other teleporting issues while viewing message boards, the inventory, or
color-changing
+ Fixed standing still on very edge of mover tiles
+ Fixed navi getting stuck in running animation when viewing message boards or color-switch menus
+ Fixed players being reported as in the Digital Abyss when they actually are not
+ Fixed `accept command - now handles all most recent requests without having to type a name
+ Fixed repeating teleport animations of other players


<-::-[CONVENIENCE ADDITIONS]-::->

+ Players in Emptiness' Hull may now summon/join eachother of both are in that zone
+ TCP Receive mode now available in settings - a distasteful, but nonetheless working solution if a player
is having trouble seeing others or seeing others move. Movement update for each player is much slower in
this mode
+ Extended descriptions of each option in the settings menu are given when the option is right-clicked


<-::-[NEW MATERIAL]-::->

+ "ZiGz Database" has been renamed to the "Database" - ZiGz no longer persists
+ New tiles in the Database zone, with much thanks to Celysus!
+ Database message boards now have their own board skins, also thanks to Celysus
+ Minor background changes made to Noiya







--- Client Version  5.2 ---



<-::-[BUG FIXES]-::->

+ Fixed teleporting when pressing action key while in inventory, standing over a portal
+ Fixed run toggling off when changing to a new zone
+ Fixed typing of #. May later be allowed once more (without the glitch it causes), but for now it's replaced
with a space
+ Fixed sprite and movement glitch when pressing down, left, and right at the same time
+ Improved walls keeping navis on moving platforms from going through


<-::-[CONVENIENCE ADDITIONS]-::->

+ Talking to NPCs made easier
+ Ctrl+E as alternate key combo for End (action) key
+ Ctrl+3 as alternate key combo for Insert (back) key
+ Settings now save when changed in-game
+ The area name now shows in the lower right-hand corner of the chat area
+ Message boards animate when there are new posts on them
+ Alt+arrow keys faces the corresponding direction without movement
+ Action notifications - an animated "!" shows up near the navi when it is close to something it can interact
with
+ Able to set home locations to acquired links via link data
+ Some summon/join requests rephrased to clarify what the request is
+ The inventory saves the cursor position upon closing and re-opening
+ At least five falls necessary before there is a chance of being sent to the Digital Abyss


<-::-[NEW MATERIAL]-::->

+ Color customization and spectrum data! Need a navi expansion to utilize these features
+ Link data and link points! Teleport between zones and specific areas in zones
+ Friend data! Add a friend with `add name, view the online status of friends, and shortcuts to summon/join/
whisper commands
+ Two, soon-to-be three new zones have appeared
+ Many new tiles and updates to old ones, with a big thanks to Celysus!
+ A few new backgrounds, also thanks to Celysus!
+ Multiple new area names in the database
+ Some moving NPCs push navis
+ Forced re-spawn at the Digital Abyss upon login if you were there when you logged off
+ Digital Abyss has Reaprog...
+ Navi customization stations
+ The navi faces the direction they're being pushed on mover tiles
+ Hexbridges
+ Refined traverse core layout
+ Some new areas...
+ Data everywhere! Spectrum data and a few other data types have been strewn about on the net
+ Message board posts now editable by the writer, AND by board mods
+ On message boards, the most recently-updated topics moved to the top of the topic list
+ Dynamic server welcome message upon first zone visit
+ NOTICE: Can not teleport to OR from a zone without its zone link data, obtained at their central portals
+ NOTICE: Can not summon or join others if either of you don't have the area's zone link data
+ NOTICE: Until a navi expansion is gained, remote teleportation is unfeasible. To use link data, the navi
must be standing on either a link point or the zone's central portal
+ NOTICE: Dying in a zone of which you do not have the zone link data will cause a re-spawn at your entry point
+ Fhqwhgads?!?!



Enjoy!
    - Player Vance Serori/Saber Mage
