// auto-transcompiled — see *.dnd.json for canonical truth
global.playername = get_string('Enter a new username:','');
if(global.playername == "" || string_char_at(global.playername,0) == " " || string_char_at(global.playername,string_length(global.playername)) == " ")
{
show_message("Invalid player name.");
global.playername = "Client";
}
else if(string_length(global.playername) > 20)
{
global.playername = string_copy(global.playername,0,20);
}
