// auto-transcompiled — see *.dnd.json for canonical truth
if(global.iv_sellevel == 2 && global.iv_sely > 0)
{
global.iv_sely -= 1;
iv_setactions(iv_tabcol2db());
}
else if(global.iv_sellevel == 3 && global.iv_action > 0)
{
global.iv_action -= 1;
iv_infochange();
}

if(global.iv_toprow > global.iv_sely-1 && global.iv_sely-1 >= 0)
{
global.iv_toprow = global.iv_sely-1;
}
