// auto-transcompiled — see *.dnd.json for canonical truth
datastring = "1|1]" + string(name) + "|2]" + string(tname) + "|3]" + string(global.zone) + "|4]0|5]0";

if(!got && iv_itemsearch(3,datastring) > 0)
{
got = 1;
}
