import os
import ctypes
import ctypes.util
import re
import sys
import glob
import platform

def _environ_path(name):
    if name in os.environ:
        return os.environ[name].split(":")
    else:
        return []

class LibraryLoader(object):
    # library names formatted specifically for platforms
    name_formats = ["%s"]

    class Lookup(object):
        mode = ctypes.DEFAULT_MODE

        def __init__(self, path):
            super(LibraryLoader.Lookup, self).__init__()
            self.access = dict(cdecl=ctypes.CDLL(path, self.mode))

        def get(self, name, calling_convention="cdecl"):
            if calling_convention not in self.access:
                raise LookupError(
                    "Unknown calling convention '{}' for function '{}'".format(
                        calling_convention, name
                    )
                )
            return getattr(self.access[calling_convention], name)

        def has(self, name, calling_convention="cdecl"):
            if calling_convention not in self.access:
                return False
            return hasattr(self.access[calling_convention], name)

        def __getattr__(self, name):
            return getattr(self.access["cdecl"], name)

    def __init__(self):
        self.other_dirs = [os.path.dirname(os.path.realpath(__file__))]

    def __call__(self, libname):
        """Given the name of a library, load it."""
        paths = self.getpaths(libname)

        for path in paths:
            try:
                return self.Lookup(path)
            except:
                pass

        raise ImportError("Could not load %s." % libname)

    def getpaths(self, libname):
        """Return a list of paths where the library might be found."""
        if os.path.isabs(libname):
            yield libname
        else:
            # search through a prioritized series of locations for the library

            # we first search any specific directories identified by user
            for dir_i in self.other_dirs:
                for fmt in self.name_formats:
                    # dir_i should be absolute already
                    yield os.path.join(dir_i, fmt % libname)

            # then we search the directory where the generated python interface is stored
            for fmt in self.name_formats:
                yield os.path.abspath(os.path.join(os.path.dirname(__file__), fmt % libname))

            # now, use the ctypes tools to try to find the library
            for fmt in self.name_formats:
                path = ctypes.util.find_library(fmt % libname)
                if path:
                    yield path

                # then we search all paths identified as platform-specific lib paths
                for path in self.getplatformpaths(fmt % libname):
                    yield path

            # Finally, we'll try the users current working directory
            for fmt in self.name_formats:
                yield os.path.abspath(os.path.join(os.path.curdir, fmt % libname))

    def getplatformpaths(self, libname):
        return []


# Darwin (Mac OS X)


class DarwinLibraryLoader(LibraryLoader):
    name_formats = [
        "lib%s.dylib",
        "lib%s.so",
        "lib%s.bundle",
        "%s.dylib",
        "%s.so",
        "%s.bundle",
        "%s",
    ]

    class Lookup(LibraryLoader.Lookup):
        # Darwin requires dlopen to be called with mode RTLD_GLOBAL instead
        # of the default RTLD_LOCAL.  Without this, you end up with
        # libraries not being loadable, resulting in "Symbol not found"
        # errors
        mode = ctypes.RTLD_GLOBAL

    def getplatformpaths(self, libname):
        if os.path.pathsep in libname:
            names = [libname]
        else:
            names = [format % libname for format in self.name_formats]

        for dir in self.getdirs(libname):
            for name in names:
                yield os.path.join(dir, name)

    def getdirs(self, libname):
        """Implements the dylib search as specified in Apple documentation:

        http://developer.apple.com/documentation/DeveloperTools/Conceptual/
            DynamicLibraries/Articles/DynamicLibraryUsageGuidelines.html

        Before commencing the standard search, the method first checks
        the bundle's ``Frameworks`` directory if the application is running
        within a bundle (OS X .app).
        """

        dyld_fallback_library_path = _environ_path("DYLD_FALLBACK_LIBRARY_PATH")
        if not dyld_fallback_library_path:
            dyld_fallback_library_path = [os.path.expanduser("~/lib"), "/usr/local/lib", "/usr/lib"]

        dirs = []

        if "/" in libname:
            dirs.extend(_environ_path("DYLD_LIBRARY_PATH"))
        else:
            dirs.extend(_environ_path("LD_LIBRARY_PATH"))
            dirs.extend(_environ_path("DYLD_LIBRARY_PATH"))

        if hasattr(sys, "frozen") and sys.frozen == "macosx_app":
            dirs.append(os.path.join(os.environ["RESOURCEPATH"], "..", "Frameworks"))

        dirs.extend(dyld_fallback_library_path)

        return dirs


# Posix


class PosixLibraryLoader(LibraryLoader):
    name_formats = [
        "lib%s.so",
        "%s.so",
        "%s"]

    _ld_so_cache = None

    _include = re.compile(r"^\s*include\s+(?P<pattern>.*)")

    class _Directories(dict):
        def __init__(self):
            self.order = 0

        def add(self, directory):
            if len(directory) > 1:
                directory = directory.rstrip(os.path.sep)
            # only adds and updates order if exists and not already in set
            if not os.path.exists(directory):
                return
            o = self.setdefault(directory, self.order)
            if o == self.order:
                self.order += 1

        def extend(self, directories):
            for d in directories:
                self.add(d)

        def ordered(self):
            return (i[0] for i in sorted(self.items(), key=lambda D: D[1]))

    def _get_ld_so_conf_dirs(self, conf, dirs):
        """
        Recursive funtion to help parse all ld.so.conf files, including proper
        handling of the `include` directive.
        """

        try:
            with open(conf) as f:
                for D in f:
                    D = D.strip()
                    if not D:
                        continue

                    m = self._include.match(D)
                    if not m:
                        dirs.add(D)
                    else:
                        for D2 in glob.glob(m.group("pattern")):
                            self._get_ld_so_conf_dirs(D2, dirs)
        except IOError:
            pass

    def _create_ld_so_cache(self):
        # Recreate search path followed by ld.so.  This is going to be
        # slow to build, and incorrect (ld.so uses ld.so.cache, which may
        # not be up-to-date).  Used only as fallback for distros without
        # /sbin/ldconfig.
        #
        # We assume the DT_RPATH and DT_RUNPATH binary sections are omitted.

        directories = self._Directories()
        for name in (
                "LD_LIBRARY_PATH",
                "SHLIB_PATH",  # HPUX
                "LIBPATH",  # OS/2, AIX
                "LIBRARY_PATH",  # BE/OS
        ):
            if name in os.environ:
                directories.extend(os.environ[name].split(os.pathsep))

        self._get_ld_so_conf_dirs("/etc/ld.so.conf", directories)

        bitage = platform.architecture()[0]

        unix_lib_dirs_list = []
        if bitage.startswith("64"):
            # prefer 64 bit if that is our arch
            unix_lib_dirs_list += ["/lib64", "/usr/lib64"]

        # must include standard libs, since those paths are also used by 64 bit
        # installs
        unix_lib_dirs_list += ["/lib", "/usr/lib"]
        if sys.platform.startswith("linux"):
            # Try and support multiarch work in Ubuntu
            # https://wiki.ubuntu.com/MultiarchSpec
            if bitage.startswith("32"):
                # Assume Intel/AMD x86 compat
                unix_lib_dirs_list += ["/lib/i386-linux-gnu", "/usr/lib/i386-linux-gnu"]
            elif bitage.startswith("64"):
                # Assume Intel/AMD x86 compat
                unix_lib_dirs_list += ["/lib/x86_64-linux-gnu", "/usr/lib/x86_64-linux-gnu"]
            else:
                # guess...
                unix_lib_dirs_list += glob.glob("/lib/*linux-gnu")
        directories.extend(unix_lib_dirs_list)

        cache = {}
        lib_re = re.compile(r"lib(.*)\.s[ol]")
        ext_re = re.compile(r"\.s[ol]$")
        for dir in directories.ordered():
            try:
                for path in glob.glob("%s/*.s[ol]*" % dir):
                    file = os.path.basename(path)

                    # Index by filename
                    cache_i = cache.setdefault(file, set())
                    cache_i.add(path)

                    # Index by library name
                    match = lib_re.match(file)
                    if match:
                        library = match.group(1)
                        cache_i = cache.setdefault(library, set())
                        cache_i.add(path)
            except OSError:
                pass

        self._ld_so_cache = cache

    def getplatformpaths(self, libname):
        if self._ld_so_cache is None:
            self._create_ld_so_cache()

        result = self._ld_so_cache.get(libname, set())
        for i in result:
            # we iterate through all found paths for library, since we may have
            # actually found multiple architectures or other library types that
            # may not load
            yield i

# Windows


class WindowsLibraryLoader(LibraryLoader):
    name_formats = ["%s.dll", "lib%s.dll", "%slib.dll", "%s"]

    class Lookup(LibraryLoader.Lookup):
        def __init__(self, path):
            super(WindowsLibraryLoader.Lookup, self).__init__(path)
            self.access["stdcall"] = ctypes.windll.LoadLibrary(path)


# Platform switching

# If your value of sys.platform does not appear in this dict, please contact
# the Ctypesgen maintainers.

loaderclass = {
    "darwin": DarwinLibraryLoader,
    "cygwin": WindowsLibraryLoader,
    "win32": WindowsLibraryLoader,
    "msys": WindowsLibraryLoader,
}

load_library = loaderclass.get(sys.platform, PosixLibraryLoader)()


def add_library_search_dirs(other_dirs):
    """
    Add libraries to search paths.
    If library paths are relative, convert them to absolute with respect to this
    file's directory
    """
    for F in other_dirs:
        if not os.path.isabs(F):
            F = os.path.abspath(F)
        load_library.other_dirs.append(F)

