#include #include #include #include static volatile int keepRunning = 1; #ifdef __linux__ #include #include #include void intHandler(int dummy) { if (keepRunning == 0) exit(-1); keepRunning = 0; } #endif static void log_fn(SurviveSimpleContext *actx, SurviveLogLevel logLevel, const char *msg) { fprintf(stderr, "(%7.3f) SimpleApi: %s\n", survive_simple_run_time(actx), msg); } int main(int argc, char **argv) { #ifdef __linux__ signal(SIGINT, intHandler); signal(SIGTERM, intHandler); signal(SIGKILL, intHandler); #endif SurviveSimpleContext *actx = survive_simple_init_with_logger(argc, argv, log_fn); if (actx == 0) // implies -help or similiar return 0; double start_time = OGGetAbsoluteTime(); survive_simple_start_thread(actx); for (const SurviveSimpleObject *it = survive_simple_get_first_object(actx); it != 0; it = survive_simple_get_next_object(actx, it)) { printf("Found '%s'\n", survive_simple_object_name(it)); } struct SurviveSimpleEvent event = {0}; while (keepRunning && survive_simple_wait_for_event(actx, &event) != SurviveSimpleEventType_Shutdown) { switch (event.event_type) { case SurviveSimpleEventType_PoseUpdateEvent: { const struct SurviveSimplePoseUpdatedEvent *pose_event = survive_simple_get_pose_updated_event(&event); SurvivePose pose = pose_event->pose; FLT timecode = pose_event->time; /*printf("%s %s (%7.3f): %f %f %f %f %f %f %f\n", survive_simple_object_name(pose_event->object), survive_simple_serial_number(pose_event->object), timecode, pose.Pos[0], pose.Pos[1], pose.Pos[2], pose.Rot[0], pose.Rot[1], pose.Rot[2], pose.Rot[3]);*/ break; } case SurviveSimpleEventType_ButtonEvent: { const struct SurviveSimpleButtonEvent *button_event = survive_simple_get_button_event(&event); SurviveObjectSubtype subtype = survive_simple_object_get_subtype(button_event->object); printf("%s input %s (%d) ", survive_simple_object_name(button_event->object), SurviveInputEventStr(button_event->event_type), button_event->event_type); FLT v1 = survive_simple_object_get_input_axis(button_event->object, SURVIVE_AXIS_TRACKPAD_X) / 2. + .5; if (button_event->button_id != 255) { printf(" button %16s (%2d) ", SurviveButtonsStr(subtype, button_event->button_id), button_event->button_id); if (button_event->button_id == SURVIVE_BUTTON_SYSTEM) { FLT v = 1 - survive_simple_object_get_input_axis(button_event->object, SURVIVE_AXIS_TRIGGER); survive_simple_object_haptic(button_event->object, 30, v, .5); } } for (int i = 0; i < button_event->axis_count; i++) { printf(" %20s (%2d) %+5.4f ", SurviveAxisStr(subtype, button_event->axis_ids[i]), button_event->axis_ids[i], button_event->axis_val[i]); } printf("\n"); break; } case SurviveSimpleEventType_ConfigEvent: { const struct SurviveSimpleConfigEvent *cfg_event = survive_simple_get_config_event(&event); printf("(%f) %s received configuration of length %u type %d-%d\n", cfg_event->time, survive_simple_object_name(cfg_event->object), (unsigned)strlen(cfg_event->cfg), survive_simple_object_get_type(cfg_event->object), survive_simple_object_get_subtype(cfg_event->object)); break; } case SurviveSimpleEventType_DeviceAdded: { const struct SurviveSimpleObjectEvent *obj_event = survive_simple_get_object_event(&event); printf("(%f) Found '%s'\n", obj_event->time, survive_simple_object_name(obj_event->object)); break; } case SurviveSimpleEventType_None: break; } } printf("Cleaning up\n"); survive_simple_close(actx); return 0; }