/** * @file micmap.rc.in * @brief Resource file template for MicMap application (configure_file * substitutes 1.6.0 + 1,6,0,0 from * cmake/version.cmake; output: ${CMAKE_CURRENT_BINARY_DIR}/micmap.rc). * @note DO NOT EDIT the generated micmap.rc — change cmake/version.cmake * and the strings here, then reconfigure. */ #include #include "resource.h" // Shared icon asset (single source of truth for the exe + installer + tray). // Path is relative to the generated micmap.rc location // (${CMAKE_CURRENT_BINARY_DIR}/micmap.rc -> ../../installer/micmap.ico is wrong // when generated under build/.../micmap.rc; we instead hand RC the absolute // source-tree path via configure_file's C:/Users/decid/Documents/projects/mic-map/installer/micmap.ico token to keep the // asset findable regardless of build-dir layout). IDI_MICMAP_ICON ICON "C:/Users/decid/Documents/projects/mic-map/installer/micmap.ico" // Version information — Phase 10 / INST-09 / D-18 SSoT. VS_VERSION_INFO VERSIONINFO FILEVERSION 1,6,0,0 PRODUCTVERSION 1,6,0,0 FILEFLAGSMASK VS_FFI_FILEFLAGSMASK FILEFLAGS 0 FILEOS VOS_NT_WINDOWS32 FILETYPE VFT_APP FILESUBTYPE VFT2_UNKNOWN BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", "MicMap" VALUE "FileDescription", "MicMap - Microphone pattern-based click input for SteamVR" VALUE "FileVersion", "1.6.0.0" VALUE "InternalName", "micmap" VALUE "LegalCopyright", "Copyright (C) 2026 FEATHER3 SOFTWORKS" VALUE "OriginalFilename", "micmap.exe" VALUE "ProductName", "MicMap" VALUE "ProductVersion", "1.6.0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END