# Godot 4+ specific ignores .godot/ /android/ # Godot-specific ignores .import/ export.cfgs *.translation # Mono-specific ignores .mono/ data_*/ .vs/ obj/ bin/ *.user *.suo *.pidb *.userprefs # Build results [Dd]ebug/ [Dd]ebugPublic/ [Rr]elease/ [Rr]eleases/ x64/ x86/ [Ww][Ii][Nn]32/ [Aa][Rr][Mm]/ [Aa][Rr][Mm]64/ bld/ [Bb]uild/ [Bb]in/ [Oo]bj/ [Ll]og/ [Ll]ogs/ # Visual Studio cache/options directory .vs/ # Temporary files *.tmp *.bak *.swp recorded_data/ .vscode/settings.json # Permit published driver builds !**driver/ETDriver/bin *results.json