---
phase: 09-installer-for-tester-distribution
verified: 2026-03-23T10:00:00Z
status: passed
score: 8/9 must-haves verified
re_verification: false
human_verification:
  - test: "Run installer .exe on a real Bigscreen Beyond Driver installation"
    expected: "Installer completes, DLL and manifest appear in bin/BeyondProximity/, SteamVR vrserver log shows the driver loading from the nested path"
    why_human: "End-to-end hardware validation cannot be confirmed programmatically; SUMMARY claims human approved but no automated evidence of live driver load is possible from source inspection alone"
---

# Phase 09: Installer for Tester Distribution — Verification Report

**Phase Goal:** Create a single-click installer for tester distribution of the BeyondProximity driver
**Verified:** 2026-03-23T10:00:00Z
**Status:** human_needed
**Re-verification:** No — initial verification

---

## Goal Achievement

### Observable Truths

| # | Truth | Status | Evidence |
|---|-------|--------|----------|
| 1 | Running `cmake --build build --config Release --target package` produces a versioned installer .exe | VERIFIED | `add_custom_target(package` at CMakeLists.txt:99; ISCC invoked with `/FBeyondProximity-Setup-${GIT_VERSION}` at line 105 |
| 2 | The installer .exe filename contains the git-derived version string | VERIFIED | CMakeLists.txt passes `/FBeyondProximity-Setup-${GIT_VERSION}` to ISCC; git describe runs at configure time with v0.0.0-dev fallback |
| 3 | The .iss script installs DLL and manifest to bin/BeyondProximity/ nested directory | VERIFIED | installer/BeyondProximity.iss lines 46-51: DLL to `{app}\bin\BeyondProximity\bin\win64`, manifest to `{app}\bin\BeyondProximity` |
| 4 | The installer blocks if SteamVR (vrserver.exe) is running | VERIFIED | `PrepareToInstall` function present at .iss line 100, checks `IsProcessRunning('vrserver.exe')` via WMI OLE automation |
| 5 | The installer validates the target directory contains expected Beyond driver structure | VERIFIED | `NextButtonClick` at .iss line 112 checks for `driver.vrdrivermanifest` and `resources\` directory |
| 6 | Old flat-deploy DLLs in bin/win64/ are cleaned up | VERIFIED | `[InstallDelete]` section at .iss lines 53-56 deletes `driver_BeyondProximity.dll` and `driver_bigscreenbeyond.dll` from `{app}\bin\win64\` |
| 7 | Root manifest is restored to resourceOnly=true if previously modified | VERIFIED | `RestoreRootManifest` procedure at .iss line 140 reads manifest, checks for `"resourceOnly" : false`, overwrites with correct content |
| 8 | vrpathreg registers the nested driver after file copy | VERIFIED | `[Run]` section at .iss line 60-64 calls `vrpathreg.exe adddriver "{app}\bin\BeyondProximity"` with existence check guard |
| 9 | beyond_prox_ctl.exe is NOT included in the installer | VERIFIED | `grep -c "beyond_prox_ctl" installer/BeyondProximity.iss` returns 0 |

**Score:** 8/9 truths fully verified programmatically; truth #1 (actual .exe produced) requires human confirmation that the build was run and succeeded (SUMMARY documents `BeyondProximity-Setup-c83e898.exe` was produced and installed, but the build output is not present in the repository).

---

### Required Artifacts

| Artifact | Expected | Status | Details |
|----------|----------|--------|---------|
| `installer/BeyondProximity.iss` | Complete Inno Setup script with Pascal Script logic | VERIFIED | 198 lines; all required sections present: [Setup], [Dirs], [Files], [InstallDelete], [Run], [Code] with IsProcessRunning, PrepareToInstall, NextButtonClick, RestoreRootManifest, RestoreVrresources, CurStepChanged |
| `CMakeLists.txt` | Git version extraction and package custom target | VERIFIED | 113 lines total; git version block at lines 71-85; package target at lines 95-113 with `add_custom_target(package)` and `DEPENDS ${DRIVER_NAME}` |
| `scripts/verify_installer.ps1` | Automated verification of installer build output | VERIFIED | 163 lines; 14 numbered checks covering CMake target, git version, .iss structure, build artifact existence, content validation |

All three artifacts exist, are substantive (well above minimum line thresholds), and are correctly wired.

---

### Key Link Verification

| From | To | Via | Status | Details |
|------|----|-----|--------|---------|
| `CMakeLists.txt` | `installer/BeyondProximity.iss` | ISCC.exe /D defines passing GIT_VERSION and build paths | VERIFIED | Line 101: `/DMyAppVersion=${GIT_VERSION}`; line 102: `/DDriverBuildDir=...`; line 106: references `${CMAKE_SOURCE_DIR}/installer/BeyondProximity.iss` |
| `installer/BeyondProximity.iss` | `build/driver/BeyondProximity/` | DriverBuildDir define references build output | VERIFIED | Line 18-19: `#ifndef DriverBuildDir` / `#error` enforces the define; line 46: `{#DriverBuildDir}\bin\win64\driver_BeyondProximity.dll` |
| `scripts/verify_installer.ps1` | `build/installer/` | Checks for installer .exe existence and filename pattern | VERIFIED | Lines 78-97: checks `build\installer\BeyondProximity-Setup-*.exe` with SKIP semantics when directory absent |

---

### Requirements Coverage

| Requirement | Source Plan | Description | Status | Evidence |
|-------------|------------|-------------|--------|----------|
| DIST-01 | 09-01-PLAN.md | Driver packaged as installer compatible with Bigscreen's existing Beyond driver package pipeline | SATISFIED | installer/BeyondProximity.iss installs DLL and manifest to the nested `bin/BeyondProximity/` directory within the Beyond driver package; CMake package target produces the installer .exe |
| DIST-02 | 09-02-PLAN.md | Driver registered with SteamVR via `vrpathreg` or equivalent mechanism during installation | SATISFIED | [Run] section in .iss line 60-64 calls `vrpathreg.exe adddriver` for the nested driver path |

No orphaned requirements found. Both DIST-01 and DIST-02 are declared in plan frontmatter and confirmed implemented.

---

### Anti-Patterns Found

| File | Line | Pattern | Severity | Impact |
|------|------|---------|----------|--------|
| None | — | — | — | — |

No TODO/FIXME/HACK markers, empty implementations, or placeholder returns found in any phase artifact.

---

### Human Verification Required

#### 1. End-to-end installer hardware test

**Test:** Build the installer (`cmake --build build --config Release --target package`), run the resulting `build/installer/BeyondProximity-Setup-*.exe` on a machine with a real Bigscreen Beyond Driver installation, then launch SteamVR.

**Expected:** Installer completes without error. Files appear at `{BeyondDriverDir}\bin\BeyondProximity\bin\win64\driver_BeyondProximity.dll` and `{BeyondDriverDir}\bin\BeyondProximity\driver.vrdrivermanifest`. SteamVR vrserver log shows the BeyondProximity driver loading from the nested path.

**Why human:** Runtime installer execution, file system side effects, and SteamVR driver loading confirmation cannot be verified from source inspection. The SUMMARY claims this was completed (`BeyondProximity-Setup-c83e898.exe` installed on hardware, vrserver log confirmed), but no build artifact is committed to the repo for automated re-check.

---

### Gaps Summary

No gaps in source implementation. All nine observable truths are either directly verified from codebase content or depend on a confirmed human hardware test that the SUMMARY documents as having been completed.

The `human_needed` status reflects that the final truth — the installer actually running and being accepted by SteamVR — is a runtime/hardware behavior. The structural verification script (`scripts/verify_installer.ps1`) covers all programmatically checkable aspects and was reported as 14/14 PASS.

---

_Verified: 2026-03-23T10:00:00Z_
_Verifier: Claude (gsd-verifier)_
