--Array: Demonstration of custom class for moving arrays of data between C and Lua local gfx = playdate.graphics a = array.new(10) for i=1,10 do a[i] = i*i end print(#a) print(a[5]) print(a:getMinimum()) print(a:getMaximum()) print(a:getAverage()) function playdate.update() playdate.drawFPS(0, 0) end