// // main.c // Extension // // Created by Dave Hayden on 7/30/14. // Copyright (c) 2014 Panic, Inc. All rights reserved. // #include #include #include "pd_api.h" #include "luaglue.h" #ifdef _WINDLL __declspec(dllexport) #endif int eventHandler(PlaydateAPI* playdate, PDSystemEvent event, uint32_t arg) { if ( event == kEventInitLua ) register3D(playdate); return 0; }