// Lego Indiana Jones, Wiimote+Nunchuk, by Carl Kenner WASD = nunchuk1.Joy + Wiimote1.DPad Enter = Wiimote1.Plus Esc = Wiimote1.Minus U = Wiimote1.A H = Wiimote1.B or Wiimote1.Stabbing or Nunchuk1.Stabbing J = Nunchuk1.Z or Wiimote1.SwingVertical or Wiimote1.SwingHorizontal or var.poo K = nunchuk1.C Space = Wiimote1.One LCtrl = Wiimote1.Two H = (Nunchuk1.Shake) and (not Nunchuk1.Z) if pressed(p) then toggle(var.poomode) if var.poomode then var.poo = random else var.poo = false end if Numpad2 = (var.poomode) and (random) /* ArrowKeys = nunchuk1.Joy + Wiimote1.DPad NumpadEnter = Wiimote1.Plus F2 = Wiimote1.Minus Numpad5 = Wiimote1.A Numpad1 = Wiimote1.B or Wiimote1.Stabbing or Nunchuk1.Stabbing Numpad2 = nunchuk1.Z or Wiimote1.SwingVertical Numpad3 = nunchuk1.C NumPad0 = Wiimote1.One RCtrl = Wiimote1.Two Numpad1 = (Nunchuk1.Shake) and (not Nunchuk1.Z) */