// Move WASD = XInput1.LeftStick // Switch characters NumpadPlus = XInput1.Up NumpadDivide = XInput1.Down NumpadMultiply = XInput1.Left NumpadMinus = XInput1.Right // actions Numpad4 = XInput1.A // light attack Numpad5 = XInput1.B // action Numpad6 = XInput1.LeftShoulder // block F = XInput1.RightShoulder or (XInput1.RightTrigger > 30%) // cosmic Numpad8 = XInput1.X // heavy attack Spacebar = XInput1.Y // jump LShift = XInput1.LeftTrigger // targetting // menu F1 = XInput1.Start // Start Backspace = XInput1.Back // select // Camera controls Mouse.DirectInputX += Deadzone(XInput1.RightStickX)^3 * 10 Mouse.DirectInputY += Deadzone(XInput1.RightStickY)^3 * 10 NumPad1 = XInput1.RightThumb