Index of C:\Users\decid\Beamy\Library\PackageCache\com.unity.render-pipelines.universal@14.0.11\Shaders | ||
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XR | ||
Utils | ||
Terrain | ||
PostProcessing | ||
Particles | ||
Nature | ||
Debug | ||
AutodeskInteractive | ||
2D | ||
2D.meta | ||
AutodeskInteractive.meta | ||
BakedLit.shader | ||
BakedLit.shader.meta | ||
BakedLitDepthNormalsPass.hlsl | ||
BakedLitDepthNormalsPass.hlsl.meta | ||
BakedLitForwardPass.hlsl | ||
BakedLitForwardPass.hlsl.meta | ||
BakedLitInput.hlsl | ||
BakedLitInput.hlsl.meta | ||
BakedLitMetaPass.hlsl | ||
BakedLitMetaPass.hlsl.meta | ||
BRGPicking.shader | ||
BRGPicking.shader.meta | ||
CameraMotionVectors.shader | ||
CameraMotionVectors.shader.meta | ||
ComplexLit.shader | ||
ComplexLit.shader.meta | ||
Debug.meta | ||
Decal.shadergraph | ||
Decal.shadergraph.meta | ||
DepthNormalsPass.hlsl | ||
DepthNormalsPass.hlsl.meta | ||
DepthOnlyPass.hlsl | ||
DepthOnlyPass.hlsl.meta | ||
FullscreenInvertColors.shadergraph | ||
FullscreenInvertColors.shadergraph.meta | ||
Lit.shader | ||
Lit.shader.meta | ||
LitDepthNormalsPass.hlsl | ||
LitDepthNormalsPass.hlsl.meta | ||
LitForwardPass.hlsl | ||
LitForwardPass.hlsl.meta | ||
LitGBufferPass.hlsl | ||
LitGBufferPass.hlsl.meta | ||
LitInput.hlsl | ||
LitInput.hlsl.meta | ||
LitMetaPass.hlsl | ||
LitMetaPass.hlsl.meta | ||
Nature.meta | ||
ObjectMotionVectors.shader | ||
ObjectMotionVectors.shader.meta | ||
Particles.meta | ||
PostProcessing.meta | ||
Shaders.cs | ||
Shaders.cs.meta | ||
ShadowCasterPass.hlsl | ||
ShadowCasterPass.hlsl.meta | ||
SimpleLit.shader | ||
SimpleLit.shader.meta | ||
SimpleLitDepthNormalsPass.hlsl | ||
SimpleLitDepthNormalsPass.hlsl.meta | ||
SimpleLitForwardPass.hlsl | ||
SimpleLitForwardPass.hlsl.meta | ||
SimpleLitGBufferPass.hlsl | ||
SimpleLitGBufferPass.hlsl.meta | ||
SimpleLitInput.hlsl | ||
SimpleLitInput.hlsl.meta | ||
SimpleLitMetaPass.hlsl | ||
SimpleLitMetaPass.hlsl.meta | ||
SpatialMappingOcclusion.shader | ||
SpatialMappingOcclusion.shader.meta | ||
SpatialMappingWireframe.shader | ||
SpatialMappingWireframe.shader.meta | ||
Terrain.meta | ||
Unity.RenderPipelines.Universal.Shaders.asmdef | ||
Unity.RenderPipelines.Universal.Shaders.asmdef.meta | ||
Unlit.shader | ||
Unlit.shader.meta | ||
UnlitDepthNormalsPass.hlsl | ||
UnlitDepthNormalsPass.hlsl.meta | ||
UnlitForwardPass.hlsl | ||
UnlitForwardPass.hlsl.meta | ||
UnlitGBufferPass.hlsl | ||
UnlitGBufferPass.hlsl.meta | ||
UnlitInput.hlsl | ||
UnlitInput.hlsl.meta | ||
UnlitMetaPass.hlsl | ||
UnlitMetaPass.hlsl.meta | ||
Utils.meta | ||
XR.meta | ||